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A jam submission

The Red StringView game page

You are bound by the red string
Submitted by OILSLICC — 13 hours, 30 seconds before the deadline
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The Red String's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14263.3163.316
Overall#19953.0183.018
Fun#21382.7892.789
Originality#25022.9472.947

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The players souls are joined, both are needed to complete the level and if one dies so does the other

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
Submitted

There is a lot of missing feedback in terms of where the characters will go, and the third level is at the edge of the ability to actually make the jumps. A lot of times it felt really off, like the calculations were integrated funny or something.

I like the premise/story, though, and I think with a jump arc indicator, or less of a difficulty wall, it would do well.

Developer

Thankyou for the feedback, i do plan on adding more introductory type levels, but i overall was attempting to go for the more challenging rage type of game

Submitted

Fun game! The mechanics were finicky and took some getting used to, but it was a cool idea and presented well.

Developer

I'm glad you enjoyed it 

Submitted

This game was pretty hard but that's by design. I enjoyed playing it!

Developer

thankyou for playing and I'm happy you enjoyed it 

Submitted

To be honest I found this game pretty frustrating. The click and drag just doesn't give enough feedback about where the character is going to jump meaning lots of my jumps were just off. With the controls being so fiddly I often made it with one character well before the other which made the two different characters feel like having to complete the level twice over.


The art and sound are good and I was won over by the intro, but less so the game itself.

Developer

Thakyou for the feedback, and im glad you enjoyed those aspects of the game

Submitted (2 edits)

I love the game a lot! it's super fun and challenging. The only thing I would change is a clear indication of which character you are moving, some times it's easy to forget and not always is the same at the beginning, tho I don't know if that was a bug or not.  Or maybe make them jump mirrored at the same time, It could be very interesting.

Still, it's a great game, good job!

Developer(+1)

thankyou for the feedback, and im glad you enjoyed it

Submitted

Charming game, very cute art style!

A few things tho.

It ins't directly clear that the game works like a slingshot so I spent a while trying to aim with the line and having the characters not moving much, maybe adding direction arrow to indicate where you go could solve that.

It would be nice to have an indicator of who is going to move.

I feel like the joined together mechanic could be better exploited, maybe they should move in mirror or mimic each other?

Otherwise, I loved the art style and the story telling in the introduction.

Developer

thakyou so much for the feedback

Submitted

Looks good, and the mechanic is solid, but it’s too hard for the likes of me.

If you want to make it a bit more accessible I think a bit more visual feedback would help (current player, split the steps for picking direction and strength so it’s easier to make precise, etc.).

But then, not all games need to be easy enough for me to win, so (:!

Developer

thakyou for the feedback, it was intended to be a type of game where it was difficult enough to be a bit of a challenge but not too hard so that everyone could complete it if they tried

Submitted

This is a bit of a mixed bag for me. Let's go through some sort:

The Good Stuff:

The art is actually pretty well done considering you've worked on this on your own in one team. Good job on that!

Caveats:

I think you could benefit with better design that help with player decision making. May I suggest on having an arrow that points where the player would jump towards to help gauge jumping. Unless you're specifically going for the type of rage game like jump king but I don't think that's the kind of game you're making.

Overall, it's like a meh in my book.

Developer

Thankyou for the feedback, the idea of the game was more of a jump king esc style of game kind of disguised by the more cutsey art and story, but thankyou for the feedback nevertheless

Submitted

I liked it! I thought the movement was just a sling mechanic with extra steps, harder for no reason. Carefully aiming detracted from the fun...
But then I realised - the player can sling in mid-air!
But it's dangerous to spam, because the jumping character changes and could jump right into danger! That's a fun mechanic interaction.
Now to prevent the player from just clicking to swap characters - that's a thing I realised makes it too easy.

Developer

Thankyou so much for the feedback, glad you enjoyed

Submitted

This is a cool little jam game. I really like the concept but i'd personally would have liked a bit more indication on which figure will jump next and where my last jump went. Otherwise the art is cute and the music sounds good. 

Developer

thanks for the feedback 

Submitted

Really beautiful game, nice music and neat gameplay ! My suggestions would just be to add something to indicate which character will move next and when one character is at the door, make that we only play the other.

Developer

thankyou for the feedback, glad you liked it 

Submitted

Great and fun gaming experience! Fun puzzles, catchy visuals, and sound effects...! Besides some minor bugs (which are totally fine!), this is an overall cool game! Good job :D

Developer (1 edit)

Thankyou so much for the feedback

Submitted

This is a neat concept. I feel like there could be more done to tie the two characters together. For example, make it so both characters move at the same time or have the way one jumps limit the other in some way. The one thing I really think this game could use is a "guide line" which shows the rough arch the jump will take. Without it, it's just trying to make multiple blind, but precise jumps to the end, which can get frustrating. This is a solid jam game, and I enjoyed playing it.

Developer

thankyou so much for the feedback

Submitted

Fun and challenging. Although a major flaw I noticed is if you just click the screen and don't move the cursor you can skip a turn for a character so if you wanted you could move them to the exit one at a time. Also I think it would be good if there was a limit to how long the stretchy cursor line thingy could get to represent how there is a max jump distance. Good job! :)

Developer

thankyou for the feedback, it's really appreciated 

Submitted

Simple idea and fun puzzle experience. Art is nice to look at and music is catchy, very good. Wish there were more levels to play:)

Developer

Thanks so much for the feedback, i was using the jam as a kind of tester but i plan on adding more levels in the future

Submitted

Great idea and nice game!

Developer

Thanks so much

Submitted

I liked the idea. It was fun trying to complete the levels as quickly as I could.  A little addition I would have tried to implement is to indicate which character is going to move next, but it still is great as is.

Developer

Thanks for the feedback, im glad you enjoyed it, and i plan on addign that feature in later versions

Submitted

very good for 48 hours. All levels are a bit the same thing but the overall gameplay is very polished. I would have liked an indicator which character you are currently playing

Developer

thankyou so much for the feedback

Submitted

Becomes increasingly difficult quite fast! Still enjoyed simple yet hard mechanic!

Developer

thankyou so much

very good

Developer

thankyou

Viewing comments 20 to 1 of 32 · Previous page · First page