Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Orblin!View game page

A motion 2d-platformer. A cursed goblin tries to get uncursed, by throwing around an attractive orb.
Submitted by gamersauce, Spiders Turismo — 25 minutes, 45 seconds before the deadline
Add to collection

Play game

Orblin!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2443.8233.823
Overall#8063.5383.538
Presentation#12203.4353.435
Originality#15373.3553.355

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Orblin is bound to The Orb, forever and ever and ever. Originally it was supposed to be a ball and chain and a prisoner, but it's morphed into what it is now over time.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 23 to 4 of 43 · Next page · Previous page · First page · Last page
Submitted

Pretty Buggy but I really like the use of momentum, this would be really fun to speed-run if finished!

Submitted

I have seen a lot of submissions with similar concept, but usually they were top down.
I like this  a lot more then the rest of them. :D

Neat game.

Submitted

Nice game! I've got some difficulties to use correctly the controls for my part but I've got some fun :)

Submitted

That's a really good idea and really fun. I just hat 17 "deaths". Sounds reasonable. The overall concept and gameplay is really cool. The controls were a bit difficult and i accidentally threw the orb the wrong way because i did not really look at my mouse cursor. Some kind of indicator in which direction the orb flies would have been helpful.
Other than that i have nothing to complain about. Good Job! Keep it up!

Very fun game! cool mechanics and looks great! awesome work!

Submitted

cool game! :3

Nice gameplay concept and cute world.

Submitted

Really like the core concept of this game! There's a lot of things that can happen out of this. Such as when I discovered how to properly juggle the ball in order to infinitely jump.

I think the feeling of the platforming and physics could've been tighter. The jumping can feel floaty at times and the ball feels very heavy. Thankfully the game doesn't actually end you when you fail something so this thankfully doesn't end up impeding progress too strongly. Definitely still something I would've liked to see improved nonetheless!

Submitted

Highlight of the jam for me so far

The "rope" physics work amazing, the way the mechanic is used are very unique, it's all pretty polished

I love that grabbing your ball mid air and throwing it again to double jump feels like a speedrunning technique yet you're actually supposed to do it. Reminds me of mario odyssey's "combos" too

Submitted

this game is really fun! this game is not that hard too! the only thing lacking right now is background music.

Submitted

Really satisfying mechanics! The implementation of the physics are really quite excellent, I know getting the feel on these things just right can be really tough.

Only wish it had more levels, and more of a progression in exploring the game mechanics! Hope to see this fleshed out even more!

Submitted

Wow the game was really fun, definitely had a lot of thoughts and level designs went into it. Once I get hold of the slinging mechanic, it was just wild! I literally felt satisfying flying around the level, constantly feeling powerless and grabbing the ball to feel powerful again. Nice combination using hookshot as a weight! There was no sound though, which could really have toned up the mechanics.

Submitted

Mechanics, art, and level design are perfect. The levels do a fantastic job of teaching you gradually, and the moment when you realise "woah, I can throw, catch, throw, repeatedly and basically fly?" is a really good momment. Nice one!

Submitted

That was super fun, I was so excited when I found out you could grab the ball mid-air and toss it again in the second level - then I learned it was nessary for the later levels. Looks Great, and the controls are responsive. Some Indicating on when you are able up to pick up the ball and some sound effects for doing so would be a good touch. Overall fun and great game! 

Developer

You make a good point about picking up the ball and sound effects - that's a super important part of the game to time right, and some additional visuals/audio cues to confirm would make it feel much more responsive. I'm shocked that I hadn't thought about that, it wouldn't have been too hard to implement!

Submitted

was good until the vertical shaft and having to jump and throw, i could see what i needed to do but it was a bit janky and didn't work

Developer (1 edit)

Ah, this is a problem with playtesting the same game a lot - you just get too good at it!

Were you jumping and then also throwing? I noticed that without jumping, there isn't really enough momentum to go vertically upwards. If you weren't, I'd have to make it clearer earlier on. Otherwise, I might have to take another look at the physics.

Thanks for the feedback!

Submitted

Love how this controls, the physics feels very satisfying and are also fairly forgiving I felt! Catching the orb in the air and tossing it again is tough, but it feels so great when you get it!

Submitted

I really like this orb mechanic. It sometimes hard to control, but at least we cannot die :)

Submitted

Wow, orb mechanic was really original and satisfying!

Also level design was well crafted, it checked your skill more and more.

Submitted

Woops, I destroyed the world; that's some high-stakes orb-slinging! Very enjoyable main mechanic, would be cool with some larger levels to fling yourself around in.

Submitted

I like this one.

The concept is fun; you throw a ball and then use it to haul yourself up ledges. The game has a good way of implementing this concept, and the only complaint I can think about is the lack of sprite animation.

Viewing comments 23 to 4 of 43 · Next page · Previous page · First page · Last page