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Rob-Ot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1321 | 3.379 | 3.379 |
Overall | #1370 | 3.276 | 3.276 |
Fun | #1478 | 3.086 | 3.086 |
Originality | #1523 | 3.362 | 3.362 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There connected by a delay
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really love the game mechanics of this game! And so frustrating xD
Smooth controllers and sweet sound!
A bit too difficult for me to comprehend, though xD
Thanks! The game is pretty difficult :)
The very first moment of understanding how the game works is a great moment. Good job, and good idea.
That A-ha moment is always really satisfying!
Really fun graphics and gameplay!
Thank you!
I got stuck on the third world. The gameplay itself was fun, I had a few "ohhh I get it" moments throughout. But, I got I was a bit unsure of how to clear it. What I did play was fun though, great job :)
Thanks for the feedback! I agree, you can get stuck in quite a bit of levels. if you don't know how to clear them. :)
The music is soo good, and the art too! i enjoyed playing it, good submition !
Thanks!
This game is the demonstration that lag makes everyone angry 🤣
🤣
This game is the demonstration that lag makes everyone angry 🤣
cool idea, but pretty tough in practice
I agree. We should've playtested more, but oh well. ¯\_(ツ)_/¯
Great idea! A bit too hard to play though.
True. Playtesting is something we didn't prioritize, and it didn't pay us well. ¯\_(ツ)_/¯
True. Playtesting is something we didn't prioritize, and it didn't pay us well. ¯\_(ツ)_/¯
Cool concept and great art and music. The one with the corner block you remove was a little too hard for me and I had to stop. I think it would've helped me if I had some way to visualize when my delayed clone would do stuff aside from timing it out in my head, which I wasn't really able to do.
We were actually going to implement an orb that goes between both robots for visualization, but didn't prioritize it and eventually ran out of time. Thanks for the feedback! :)
DELAYYYYYYYYYYYYYYY
was incredibly difficult, but a really cool game loop! Also nice music :D
Thanks for the comment, we didn't make the music though.
Nice! Realy enjoyed the concept with the delayed movement!
Glad you liked it!
That’s some jammin music!
Really difficult, but neat premise!
super challenging. great job! the art was rly cool too
Thanks!
Nice concept! Maybe a bit too hard too fast. Overall a nice game.
Thanks for the feedback! Most of the comments think that the game is too difficult, and that's because we didn't prioritize playtesting at all. :)
I can understand that. I would have loved to playtest my game a lot more as well, but it's hard in 48 hours! Nice work anyway!
Cool concept! Loved that you have to jump on your buddy's head to get through the goal.
Thanks! I also thought that was a pretty cool part of the game.
Kinda hard, sometimes buggy, but fun.. And with cool music
Thanks for the feedback!
Cool game, although it might help if the game helped you with what to do at the beginning a bit more or maybe had a tutorial
Probably would have had a tutorial if we had time.