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A jam submission

AntiGOLFity [JAM VERSION]View game page

Play golf—as the golf course. In space! (Originally created for GMTK 2023)
Submitted by Tyrant, guykayjay, LukeMans (@LukeMansMusic) — 2 hours, 13 minutes before the deadline
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AntiGOLFity [JAM VERSION]'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#764.5714.571
Overall#844.2444.244
Enjoyment#1174.1074.107
Creativity#3744.0544.054

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's golf, but you control the course instead of the ball.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted(+1)

The art is fantastic! I struggled with the second level more than I should've, but after that the levels flowed pretty well

Submitted(+1)

Really interesting idea! Definitly one of the most impressive games I've seen so far in this game jam. I love how many levels there are and how well the calm music fits with the game.

Submitted(+1)

Cool game! Controls well, looks really nice. Only suggestions is perhaps a projection line which shows where the ball will fly and how it will bounce. Other than that, good stuff!

Submitted(+1)

Interesting concept. Salute to your dedication!

Submitted(+1)

Very cool, feels like a finished steam title. Would love to play a post-jam version

Developer

We're actually working on a post-jam version currently! If you'd like to follow along I'll update the Itch page with the link when the Steam page is up.

Submitted(+1)

This feels great to play! The music, art and style are very high quality and it feels like a full release. I had alot of fun playing this! Great job!

Submitted(+1)

Managed to combine the satisfaction of golf games with the stress of high stakes spiky platformers. This is the sequel to Breakout we didn't know we needed. Could see much longer and challenging levels making for a serious spectacle. Excellent work.

Submitted(+1)

Really impressive visuals and gameplay, I liked the inclusion of the slow motion feature, really helped with some of the tricky levels. Only suggestion I have is a reset button, as you can't really do much except wait if your ball goes in the wrong direction. Really solid game!

Developer

There actually is a forced reset with “R”, it was just never mentioned in the game, only in the description. Happy you enjoyed!

Submitted(+1)

This game was just amazing.  The art was incredible the music was very nice and the idea seemed easy but it was executed in a very good way and moving the objects in slow motion to make the ball go to a place was just perfectly made. Good job!!

Submitted(+1)

Really nice work with the art. Very polished gameplay with a very good twist for a golf game. Good work!

Submitted(+1)

This was a nice, polished game. You did a good job to fully realize the concept.

Most golf games are hands-off after the ball is hit, so it was a nice twist to see this involve 'twitch' gameplay, even if it was sometimes frustrating.

Submitted(+1)

This is brilliant! The core concept is incredibly solid and clever, and the game teaches itself really well. The puzzles are designed nicely and the amount alone is astonishing for a jam. I had a lot of fun playing this all the way through and even did a few of the bonus levels. My only issue is that sometimes it felt a little inconsistent; I felt like I would do the same thing on two runs and get different results, which might just be due to slight changes in the speed of my mouse movement. Overall though, really well designed with great presentation, would love to see more eyes on this game.

Viewing comments 32 to 21 of 32 · Next page · Last page