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They Need To Go Shallower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #270 | 4.321 | 4.321 |
Overall | #475 | 3.881 | 3.881 |
Creativity | #803 | 3.840 | 3.840 |
Enjoyment | #960 | 3.481 | 3.481 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a deep sea submarine game, except rather than having to fend off the hungry sea monsters, you are the hungry sea monsters!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The concept is amazing and the artstyle is really good! I can defo see the potential to be a full game.
The concept is amazing and the artstyle is really good! I can defo see the potential to be a full game.
The concept is amazing and the artstyle is really good! I can defo see the potential to be a full game.
Wow, the visuals are amazing! I also like the theme and egg mechanics.
Great entry;)
Love the art style. I think it fits the deepsea really well
Love the aesthetic, has great potential to be a full game!
I absolutely love the atmosphere, music, sounds and the controls! Beautifully done.
Has such an eerie vibe, perfect for a deep sea game!
Thanks! All the sounds are actually my voice distorted to oblivion by my sound designer, so I'm glad you appreciated them.
Really like the art direction. Would be cool to see some more variation in the fish/enemies
Really nice art and use of lighting! One issue is that when you have a massive clump of fish the light gets too bright and you can no longer see the individual sprites, there might be a way to fix that though
super creative i can see myself getting addicted to this if there were more stages after the sub
Loved this. I got so invested in spawning an army of fish to see how many I could send out at once and got so into it. 10/10 good work
Such a chilling game! I played it like for half an hour and was really impressed :0
Is this the dark souls of fish?!?!!?!?!?!?!?!?
Interesting concept and game!
This game was super-fun! The art style was super-cool and I kept zooming in wanting to look at it, and the music fit so extremely well with the setting.
I would like to see options to play without a mouse that has a scroll-wheel (perhaps WASD to pan the view).
Also, after a certain point, I asked myself "What's the goal?". It's really chill to just lay eggs and spawn tons of anglerfish, but is there more to it? I encountered the submarine and a mine, but I couldn't interact with them in any way. I was confused by the description that indicated you could eat those as well.
But yeah, I really enjoyed this game. Could probably get lost in it (not just literally because it's mostly black), the aesthetics are simply amazing.
Thanks! Yeah, the description is a bit misleading, and it's not very clear which parts of the submarine are munchable. You can eat the gun and the sail (the big thing on the top), and then you win the game. You are the first to mention the music, my sound designer appreciates it!
This is such a unique game, i loved the gameplay of just amassing and controlling a bunch of fish. And it looks incredible. Really well done!
Really love the aesthetic of the game, quite unique compared to other games I've seen in the jam and the game concept is quite interesting. Good work!
Cool art!
I liked the hand drawn art stye. Fun gameplay too.
The game is so atmospheric and eerie looking. Really interesting concept for reversed roles. Gameplay is also very responsive and has a hook to keep playing.