I love this game! It feels very new and fresh, something I have not play before. I love how I am the spirit trying to communicate and how open ended things can be. I try to figure it out but I can't seem to know where is the will :( I think I just give up afterwards after a few tries, thinking what is a room that has 6 letters, I thought of toilet ahaha. Overall, I love the art style of the game, and how novel the game is. Would love to see this being an actual game, fully fleshed out, with checkpoints!!
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Are You With Us?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #41 | 4.447 | 4.447 |
Overall | #50 | 4.306 | 4.306 |
Presentation | #58 | 4.602 | 4.602 |
Enjoyment | #328 | 3.870 | 3.870 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our idea was to reverse the roles of contacting ghosts. Instead, you are the ghost contacting the humans.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very creative idea! It plays very smooth and the dialogues, art and sounds are awesome. Overall, very cool puzzle game. However, I still need some runs to find out how old I was...
Amazing game! The art, the atmosphere and the idea are awesome! I played it until i got the "good" ending (i don't want to spoil anything). Nice job really, i would love to see you take this and make it a longer game. Congratulations!
Really cool game! The art is great, the story is cool and the mechanics are very unique. Loved it!
Really liked the presentation, and the gameplay is pretty nice. Good job!
Man the art in this game is gorgeous and even though short this game is really well made I LOVE IT. Also I am dying to know what the room was I tried dining, living to no avail and that damn demon hand makes it so much harder. So please include spoilers somewhere?
Thank you!!! We ran out of time for more clue drops and the puzzle is a bit too hard as a result.
All throughout the year a lot of families would use this area of the house as a refrigerator to keep milk, produce, and...meat fresh for longer.
I hope that helps! ^^'' Thanks again for taking the time to play!
The concept and art were fantastic! I enjoyed a lot of the story/gameplay, but ran into the same problem most people seem to have done.
I played it through a few times and got to the location question 5 times labouriously. Even with the "dead end" clue you gave I tried a couple of answers that fit that clue and still didn't get it. I don't want to waste my time going through the whole game again to guess again based on a single clue with lots of wrong answers. The age question was a lot more satisfying, even if it was significantly simpler.
The writing was very good - the characters had a fun-to-watch conversation and the medium gave the right amount of praise to the player. It avoided feeling condescending but encouraged me to replay multiple times.
Dang that took me forever!!! I really love the vibe and idea of this game :) Excited to see what it becomes after game jam
Lovely submission. Super polished, looks amazing esp. for a 2 day jam, and the idea is a creative and fun one.
Reliability is obviously a big plus. Overall super well done!
Ok so. The art is incredible especially for a 2 day jam, i'm an artist and I cannot imagine how Bastian Faulk managed to create so much high quality art in so little time. I hope i can achieve the same super human speed as them (Hope your arms didn't fall off after this).
As for the game, i really like the concept and I LOVED the game... until that damn red hand showed up. I got what i presume is the bad ending since i didn't help them find the will and you can thank that hand for that. I feel like it takes away a lot of the problem solving and puzzle aspects of the game which it feels like it wants to focus on. It's like if you had to do a minigame everytime you wanted to shoot your gun in an fps. Now again, i got the bad ending, so i don't know if that red hand has story relevance but if it does, i'd replace it with a timer for every answer, so the hand shows up and takes over when it's up. You could still use the hand for the story, but they don't limit your capabilities of writing.
Overall a pretty good game but it would be a great, no an incredible game if that hand didn't exist.
I'm currently typing with no arms as we speak!! I also don't know how I created that much art and I was there for it. Haha! ^^;
We're going to address the demon hand difficulty after the jam for sure! Multiple people have struggled with it. We'll most likely implement multiple ways players can shake off or temporarily banish the hand.
Thank you so much for taking the time to play and offering constructive feedback!!!
Well done. Very polished. The demon hand was a bit too aggro though. Couldn't spell that long name backwards fast enough
This was a surprising entry, great job with the design! The character art was also wonderful, well done!
The art style is very good. I love your take on the reversed role!
The art style is very good. I love your take on the reversed role!
This game is so addicting. I got so immersed into finding the way forward with different answers. Anyone with time to spare, please check this out!
I had a great moment playing this for the first time AND second time to see what happen with other answer.
This game could have easily been very boring and unsuccessful, but the combination of high-quality art style and well-crafted, concise dialogues make the experience one of the best I've played in this jam so far.
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