Fun game to play!
It really reminded me of Kairosoft games I used to play some years ago. Definitely could be made into a full game. I had a bit of an issue though, I don't know if it should work like that, but it felt like the heroes were taking forever to move out of the first room of the dungeon. They were constantly only walking there and not to the other rooms. Also something I think more people mentioned already, the game could be a little bit faster. Other than that, if you would expand it with some UI, that shows heroes and their stats and just provides more things to look at, it would be a great title. Congrats on making an entry, and good job!
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Dungeon Master's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1024 | 3.746 | 3.746 |
Presentation | #1262 | 3.672 | 3.672 |
Overall | #1359 | 3.488 | 3.488 |
Enjoyment | #2043 | 3.045 | 3.045 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you design the dungeons to attract the heroes
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Fun take on this! Great jam entry. The adventurer behavior is real impressive for a jam entry!
Really impressed with how you managed to create such nice AI "players" in such a short period of time! Great game!
(The only thing I'd change is making the heroes do their stuff a bit faster)
Soooo Grunkor (im assuming it was him since he looked very distinct from the 3 classes) showed up when i had 200 coins or so.....traversed around my dungon, clipped through the walls into the purple stone....then peace'd out and I never have to worry about rent again!
I *might* have bugged out a little, haha. Still fun!
a little too slow for my taste but is still very impresive for a game made in 48 hours
It's crazy what people can do with so little time. I wish I had the skills to just put together a system like this in just two days! only complaint is that maybe the people could move around al little faster
This has so much going on im shocked you got it all to work in just 48 hours. Well Done
This game has really cute sprite animations and illustrations! I really loved the concept behind this game where you decide the fate of the main characters as they explore the dungeon. I love the lil narrative that goes along with it too. I cannot wait to see this game once it is fully polished! Great work in programming the NPCs for this game. Stellar job.
It's cool a cool premise, the presentation is stellar, but the game feels little hard to understand mechanically. But cool game, and super cute :>
I loved the setting, the lore was original and I liked the writing style. The game was great fun too!
Cool little game.
Love the idea of building/managing a dungeon, also some lore is always good to see!
Music was only in my left ear, not sure if that was a me problem or a game problem. Also wish the game was a bit faster, I felt like I was waiting a lot for the little guys to explore.
Would be interested in playing a more fleshed out version of this in the future.
Good Job!
Lovely game! I had a hard time telling which adventurer was which early on, but it's easy enough to catch on. There's a lot of systems at play so took a few trials and errors, and the unpredictability adds to that (eg. pathing) - but understandably as a first draft I can see how it all works together! Concept is great - I had fun!
It was hard for me to tell if the adventurers were entertained or bored. Is it a health bar above their head, or their boredom? I also couldn't get them to go in any rooms other than the first two, and I don't think any of them ever tipped me.
Really like the concept of trying to keep your invaders entertained! I wasn't punished for playing it wrong so it took me a moment to figure it out, but I had fun after :)
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