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BUILD to SCALE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #488 | 4.164 | 4.164 |
Overall | #924 | 3.692 | 3.692 |
Enjoyment | #1234 | 3.448 | 3.448 |
Creativity | #1922 | 3.463 | 3.463 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To SCALE the level you must have BUILT your way up! :)
Development Time
96 hours
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Comments
pretty cool! if you choose to add more levels after the jam this can defiantly be a really nice mobile game!
This is my favourite I've played so far. The core mechanic and art are super fun! My only gripe is the controls. I would love to see the movement and building controlled with a mouse cursor, but that's a personal preference. Good job!
Cool art style! Reminds me of "Spelunky"
Nice art! Love the graphics and the music suits the game very well.
Really nice game! The art style is adorable and the concept is a lot of fun!
really really like the sound design !!!! the building sounds are fun and also the effect that happens when you get close to the bottom. fun little game enjoyed it. thank u ! :D
This feels like a very well put together game! Everything from the art to the sounds/music to the game mechanics themselves, all seem like they were made to be together (which of course they were :D) but I think that it's very important for all of those to match up, and they sure do in this!
I found myself greatly favoring the left side, I don't know it's just me or if that side was genuinely easier, but I had a lot more success down that side than when I ventured right. I also found myself choosing speed pretty much every time, which worked well for me. Neither of those things are really issues at all lol, but maybe a bit more incentive to vary the play style would benefit the replayability a little more. I would like to see spring pads that you build/destroy too, I think those are something that feel like they should be in the game but aren't.
Maybe in the future if you wanted to make it a bigger release, different abilities related to the movement would fit really nicely as I feel like that part of the game has the most potential for expansion.
Really good work!
Man, the game is so clean. The art+sound vibe, the core mechanics, the take on the theme, the polish, the level design, it's all there. Really found it fun. It's extremely good, one of the best I've seen so far.
Got to a 103 meters.
Stuff that could use some improvement:Actions that I wasn't able to do (like a jump that's impossible to make) weren't very apparent. I kept trying to do the same undoable motion a bunch of times, and this happened more than once. Also, the character controller could use some juice imo.
Excellent job peeps!
Really great idea, the art is good too. Took me a few runs to figure out, however maybe for the starting of the level you can tone down the decision making a little bit and slowly increase the difficulty since I assume it's an endless runner! Had fun playing and exploring it!
The artstyle is great, sound design is also enjoyable. I enjoyed playing it overall :) Here's my highscore:
The art and format works so well !
The gameplay works very well ! GG :o that’s great
I really like the art style! fun game, good idea!
Really like the arcade-y vibes in this one! Particularly impressed with the audio work. I can't help but feel like the character controls could be more refined, but besides that it's a real fun time. Congrats!
This is really good! **Love** the music and the fact it's always a different level.
Great execution on the theme, the perfect scope for the time.
I wish the movement and jumping felt a bit better.
Feels like a fun mobile game I can spend a ton of time on
I like the visuals and soundtrack is nice! Good work!
Neat!
Nice gameplay!
Love the vibes of this game and the page design is so good! :D