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Final Sale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2607 | 3.250 | 3.250 |
Overall | #3486 | 2.885 | 2.885 |
Enjoyment | #3682 | 2.656 | 2.656 |
Style | #3893 | 2.750 | 2.750 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of expanding, players must strategically scale down their business, optimising resources and making tough decisions to keep the store running as it shrinks.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description
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Comments
I think the game can be very fun. I myself am not really someone who plays manager/simulator games, but i see the appeal. I feel like this game has a lot of potential.
I sold everything but one shelf and all the people stood around it. I think they were happy.
cool idea, unfortunately its a bit too complicated for my dumb brain 💀
Interesting, Though I did have a hard time getting into the game play. It just feels like there isn't enough to keep me engaged... Sorry...
Played it for Today's Stream!!
Very interesting take on the theme, even though I felt a bit sad having to size down a store :') Good job!
Interesting take on the theme! Easy to understand but sadly it doesn't feel like I have too much control. Otherwise it's good
Was trying to save the business, but I couldn't! Good job guys :) Very nice game you made there!
Very cool take on the theme! I feel like the tutorial tried to explain stuff a bit too fast (and with way too large of text) so it was kind of hard to figure out what I was actually doing. I ended up just pretty much going through each day without doing anything, and wasn't really sure if there was anything I should be doing to get a better score.
It is an interesting game for this type of theme, unique so to say. I did however enjoy trying to down the business.
There wasn't much that I wasn't a fan of, it had a great tutorial, which explains practically everything needed.
I will however add that the assets used could've added a lot more to the game, UI and assets. It was very basic in a sense that it got old quick. (if you know what I mean) So adding some better assets with more designs cleaning up the UI. And maybe having to use a slightly different font (or not capitalising everything) will definitely make a huge different. I like the game mechanics overall.
Very nostalgic for me, because my first ever game jam gam was made using the very same assert pack from Kenney. Also a unique take on the theme (at least among the games I played so far). Good job!
Interesting idea! Scaling a business down instead of up turns the business balancing act on its head, trying to skirt the line of making a profit for as long as possible before shuttering the business for good. Unfortunately, I feel like the lack of trend info (like how quickly I'm losing money or how many fewer customers I had today than yesterday) means that by the time I realize I need to make a change, it'll already be two days before I'll see an impact. I think this could be good if given a bit more time and some more tools for the player to use, like charts or additional things we can purchase/sell. Good job on the entry!
Curious game idea! Impressive that you got a leaderboard in. The UI was sometimes a bit overwhelming with overlapping windows, but overall a decent game!
Exceptional idea, but sadly I just don't feel like I really have that much control over the gameplay. I would love to see this with more mechanics added to it.
Having to scale down a business instead of the opposite is super clever. The gameplay is easy to understand. The leaderboard is a really nice addition!
Pretty interesting concept of reverse scale, can definitely be a unique concept with a narrative added in so you see how your choices affect the lives of your employees.
Not usually my cup of genre tea but it got me, very cool idea!
What a completed game! Good balancing. I would like to extend my business even more!
Nice twist on the usual management sim game :-)
It's tough to forget the old habits of "overdevelopping" and really get into it, but it's definitely innovative!
This was very fun and creative to play! Enjoyed playing it as is but I can see how more complex the mechanics could be, given more dev time
very cool game! I can't imagine how you put all the simulation stuff together!
I learned I definitely would not survive an economic downturn haha