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A jam submission

Gecko RunnerView game page

Have you ever wondered what REALLY goes on behind the scenes of Chrome's T-Rex Runner?
Submitted by Sealestial Games — 2 days, 1 hour before the deadline
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Play for your life

Gecko Runner's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#834.3874.387
Overall#1124.1754.175
Style#3044.2944.294
Enjoyment#4043.8433.843

Ranked from 1389 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can scale the gecko's shadow by moving back and forth in order to survive as long as possible.

Development Time

48 hours

(Optional) Please credit all assets you've used
- Most 3D-Assets are from Synty's "Ancient Empire" Pack.
- Title Theme "Feel Good Island" by Brandon Morris
- Main Racing Theme "Dizzy Racing" by Zane Little
- Most sound effects are from sonniss' free gdc-releases
- Button Click Sound by Kenney.nl

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Comments

Viewing comments 639 to 620 of 659 · Next page · Previous page · First page · Last page
Submitted(+1)

The "scaling shadow by moving in the third axis" idea is really smart! Also the game is very polished.

Submitted(+1)

Simple but clever game. with excellent graphics and animation. The sound effects and music are good too. One wish is having optional checkpoints to avoid having to start with low speed every round. Other than that, I love the intro. It is very funny. The game is also very easy to learn. Excellent work!

Submitted(+1)

Very clever concept and pretty hard to focus on two layers of obstacles at the same time. I liked the art style and the short intro as well - even though I felt a bit bad to participate in little gecko's cruelty... Great entry, well done!

Submitted(+1)

The concept is really cool! and I like the humor!

Submitted(+1)

Wow, a good idea which is manageable to build in 4 days is a rarity but you guys have done it. Very polished, very fun, hilarious story and fitting art, great music. You got a perfect score from me in all categoires.

 Great job.

(+1)

So cool game and great take on the scaling theme shadowing the character

Submitted(+1)

Very cool concept, and very slick presentation (especially given it was done in 48h instead of 96!)

Submitted(+1)

Love the aesthetic - style on point! The mechanics are also super clever. It's simple but challenging in having to look at two places at once. Great work!

Submitted(+1)

brilliant aesthetics and funny story bits alongside a well thought out and creative gameplay

Submitted(+1)

What a great take on the theme of using shadows to scale. Love how the 3d world affects the 2d world!

Submitted(+1)

Incredible use of the theme and amazing art, great submission with a lot of charisma!

Submitted(+1)

Super clever idea and engaging too! The intro story is also really cute <3

Submitted(+1)

I like the style! The little cutscene intro. Great job!

It would be awesome if you could rate my game too!

Submitted(+1)

A really fun idea, simple and so easily picked up, and so well made! The 2D and 3D work super well together, and the intro cinematic is funny and works perfectly. Awesome game.

Submitted(+1)

Great art and a fun twist on the inspiration

Submitted(+1)

Excellent creativity. It's super well polished and a great translation of the Chrome game to this jam!

Submitted(+1)

Love the art and story and how you need to juggle between 2d and 3d.

Submitted(+1)

Great game, art was very well done and gameplay was interesting and surprisingly challenging in a fun and unique way

Submitted(+1)

Unique spin on an already existing game! The artwork was very cute, and the game itself was very fun. I did have a hard time keeping myself focused on both the asteroids and the shadows at the same time, but I think that's more so a me thing than the game's fault.

Submitted(+1)

Nice way to use the theme! After I figured out the mechanics, I wanted to go faster. It would probably get boring quickly without any other mechanics layered on top; jumping is really basic. This is perfect for a jam game though, nicely done. All it really needed was a live scoreboard to tick all those jam boxes. :)

Viewing comments 639 to 620 of 659 · Next page · Previous page · First page · Last page