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electrostasis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #140 | 4.143 | 4.143 |
Style | #205 | 4.371 | 4.371 |
Enjoyment | #231 | 3.969 | 3.969 |
Creativity | #360 | 4.090 | 4.090 |
Ranked from 741 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The little spark you control will shrink and grow, and this effects it's health and how you maneuver it.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description
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Comments
Mark my words this game will feature in the GMTK video
10/10 game
super stylized and clever. feels fantastic and everything looks and sounds fantastic :3
This is insanely well done for a game jam submission. The concept works perfectly and can be understood in an instant. Love the art and music. I wasn't expecting so many levels and ideas, that's really great.
Only downside for me was the difficulty. It got a bit too hard a bit too early. Nice move to have the "skip level" option, had to use it a few times to see the whole game.
Congrats 👏
Wonderful game, great idea and love the execution. Really cool graphics, chill music and the movement are funs, such good work for the time given.
best game I've played in this jam
Love level design!
The gameplay is great and the art style is next level.
Using the shrinking as an indicator for life remaining is really intuitive, nice one!
This is really fun.
Really good idea, and well presented! Good luck with the jam
The style is really GOOD! Love the sound design as well.
Super interesting and fun!
the game is very enjoyable and satisfying, also challenging but not too challenging. very impressive for a game jam! also, the art is beautiful. good job!
Amazing! Creative concept, tight gameplay and the level design is nice. Really hard but satisfying as hell. Grat job!
SPIDAMAN
SPIDAMAN
Really tight and fun controls!
It's sad that I don't have my mouse with me, it's a very good idea !
WOW that was really cool. I love how fluid and bouncy the motion is(did you make a custom physics engine?) And the artstyle perfectly fits the vibe of the game. . I didn't love having to try and stick the grapple into small gaps, and I wish there was more ways you could really show off the speed of your grapple movement(maybe a time attack level) because that definitely feels like the biggest strength of the grapple compared to the precision that a lot of your current level design requires, which didn't feel as coherent with the movement mechanic.
The sound effects, gameplay and visuals are all really neat. Great game!
Really creative and the eyes give so much character to the character, I loved playing the game and it's quite difficult to beat until you get the hang of it- where then all of the sudden it becomes a fun challenge - overall amazing game!!