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A jam submission

The Conservation PrincipleView game page

Scale objects up and down to solve puzzles!
Submitted by ElephantFanatic, Rtp1010, axelobrien, ducere1, TanManWithPlan — 10 hours, 12 minutes before the deadline
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The Conservation Principle's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1934.0004.000
Creativity#4234.0514.051
Overall#5213.8723.872
Style#16803.5643.564

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game involves scaling the size of objects up and down to solve puzzles.

Development Time

96 hours

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted(+2)

This is a very solid submission congrats! The programming was tight and well thought off! Excellent job on the jam! 

Submitted(+2)

Wow great concept and great execution! Taking and giving mass between objects and yourself is such a smart idea.

Submitted(+2)

played the entire thing, great job. The puzzles were enjoyable, just difficult enough to make you think for a bit, and fun to play! when you introduced the mirrors and scaling the player, it was so cool!

Submitted(+2)

This is a "Scaled to scale"

I love the mechanics. So smart and well turboing level design.

5/5 Gameplay for me. Thank you for the inspiration

Submitted(+2)

I think the choice to limit the amount of mass in the level was a really smart way to design puzzles around the concept of growing and shrinking objects. I really loved the surprise when I could (spoilers!) grow and shrink myself as well. I feel like there is a high potential for a full length puzzle game out of this gimmick if you chose to go down this path!

Submitted(+2)

very interesting concept! I love the black hole art haha, kinda wish I had a black hole in my game too now lol

Submitted(+2)

Great game! We had the same idea when we were making ours too! Interesting to see another take on the same concept for sure!

Submitted(+2)

What a great game, with even better execution! I really liked the art/setting, and the music was solid as well.

We actually made a very similar game, one where you can also shoot at objects to resize them. Our mechanic was a bit simpler due to our team consisting of just two people, and we actually would've wanted to implement the same mechanics of shooting yourself with mirrors, if we'd had more time or coders. I'm very glad to see it in action in a similar game! Well done!

Submitted(+1)

The game is very clever ideawise we just needed to improve the art and menu design other than that 10s across the board

Submitted(+2)

Really cool and unique puzzle game ! I really liked the mechanics and the different things you do with it, especially in the B levels. The puzzle designs were also really good. I was wondering if you could ray yourself and then there came the mirrors XD. Overall, awesome game. Thoroughly enjoyed it !

Submitted(+2)

I thoroughly enjoyed this one! Great job! Love the puzzles! Brilliant!

Submitted(+2)

The game looks incredibly good and has no business being this fun to play. I really hope you get more ratings

Submitted(+3)

Interesting little puzzle game. Very well made.

Submitted(+3)

Excellent puzzle game. I thought it was really cool to learn that you can change your own scale with the mirrors!

Submitted(+3)

Hi. Really good puzzle game. I couldn't finish it yet. But I liked it. Can I show it in my youtube channel please?

Developer(+2)

Absolutely!

Submitted(+3)

Awesome implementation of the theme! Spent waaaay longer than I should before realising I could laser myself.

Submitted(+2)

Very clever to allow mass *transfer* instead of just enlarge/reduce between min/max sizes - opens up a lot of possibilities.  Could definitely see this becoming a full-fledged game.  Nicely done!

Submitted(+2)

Wow, this is really fun. My jaw dropped when I saw the hint about being able to laser yourself! It didn't even occur to me that it was an option, and I love that it's a thing.

Also, this is a really good example of how to introduce mechanics to a player without any explicit tutorial (other than the controls). The final puzzles of each section and especially the last part of the last one really made me feel smart while also giving a little challenge. You could totally build on this if you wanted to, and y'all should be proud of what you've made!

Submitted(+3)

Cool idea. Also looks great and feels polished.

Submitted(+3)

The player character is really cute

Viewing comments 20 to 1 of 30 · Previous page · First page