The concept is simple and has a lot of potential. But I have to familiarize myself with the scaling rules.
Play game
Painting Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1741 | 3.512 | 3.512 |
Overall | #2309 | 3.225 | 3.225 |
Style | #2495 | 3.256 | 3.256 |
Enjoyment | #2846 | 2.907 | 2.907 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game requires manipulating the scale of objects in order to fit certain puzzle pieces.
Development Time
(Optional) Please credit all assets you've used
all art images taken from wikimedia commons.
Comments
It was nice! A bit hard to win for me, but the art is immediately recognizable even though it's super minimalistic. Good job!
I really liked the minimalistic art style! The first time I was playing it, I was stuck on the first art piece for awhile, it looked like the shape fits the ghost shape, but for some reason it wasn't registering. After I got through the first one the upcoming puzzles felt pretty easy. I also noticed some of the pieces would go back to the original size during the randomization phase, and I didn't have to touch them at all.
I really liked the minimal version of the last art piece, it's got complex shapes without feeling overwhelming. Congrats on your first Godot game!
Fun game! I loved the scaling mechanic and it was nice to see the well-known paintings afterwards!
The game is kinda funny integrating real life art in the game. When need to fix the scale of the art. Congrats on using Godot for the first time. The game is nice for learning a new engine in 4 days.
This game was pretty fun! I was very bad at it, so it took me awhile to beat but I enjoyed it, great job!
I really liked the concept of your game. I would like to see more of this game and how it would progress. I think the simple art style fits the gameplay very well.
Fun idea, small game, don't have much else to say. Congrats with first jam with Godot, hope your transition was good.
I like the idea. And I love these minimalist versions of classic paintings.
As for gameplay, I feel there is not much challenge right now. It might be interesting to have each action be available only a limited number of times ? That way you could not just brute-force every shape into place.
WARNING SPOILER ON HOW TO BEAT IT DON'T READ IF YOU HAVEN'T PLAYED IT YET! the solution to every shape is to just divide by three until it either fits or is too small, and if it's too small then times it by two until its too big then repeat.
Fun little game, I wish it was a bit longer. I like paintings, so I played my own mini game of guessing the paintings :)
Very creative concept! Could do with some quality-of-life stuff like a reset button to reset the level back to the start (Undo would be awesome!). It would also be helpful to see a history of all the transformations I've applied to a shape.
Haha this is lovely! I wish I could see the actual art works have their components grown and shrunk. It would have been hilarious haha!
Simple, effective, creative!
Congrats on the switch from Godot! Been meaning to make the jump myself, nice to see it done!
Anyway, it's an interesting experiment
but my triangle was almost perfect, but for some reason it didn't come together in the second picture.
This game is wierd this feels more like a game made in power point on a computer science lesson. The UI is boring the gameplay non existant it's just not that great I guess
fits the theme but at what cost. there is no game. it's just scaling an oval???
please correct me if I'm wrong.
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