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Tongue Tied Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1100 | 3.824 | 3.824 |
Overall | #1928 | 3.344 | 3.344 |
Creativity | #2456 | 3.296 | 3.296 |
Enjoyment | #2838 | 2.912 | 2.912 |
Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tongue Tied Tale is a platformer game featuring a scaly chameleon who loves to eat! Scale yourself up and down with fruits and potions. Resize platforms to access more delicious fruit. Fight enemies of different sizes! Results may vary depending on your own size. A heavy chameleon can be handy in a scrap, but can also weigh you down, so make sure to keep your eye on the scale!
Development Time
96 hours
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Comments
Great atmosphere. I specifically loved the intro sequence. The character movement could be a bit more responsive, but that is something that takes a lot of time. All in all, great job.
Love the art ! And the game is fun as well ! Good job !
I LOVE THE STORY. the idea is very creative and i like the controls. 5 stars for everything <3
Fun platformer game with a good story!
Your chameleon is the reason why the forest in my submission is enchanted 😂. Man, even the titles are matchy haha
btw nice work with the animations!
Very Beautiful game! Loved it
Good art!
Clever puzzles, only sometimes I didn't know what to do. Nice character & style
I'm one of the developer and I thought we did pretty good 👍
damn
Yo same 🤝
Intro animation , Level design with Tutorials , Grapple, Weighing scale, All are perfect.
I enjoyed playing this game. Initially I thought it would be some normal scale up down platformer but It has so many unique things as I mentioned , Good Work has been done in this game , Scaling the platforms , scale down to unblock for grapple all works well.
The first stage is amazing, introduce all of the important mechanic, but then I couldnt really get around the 2nd stage. The sound are great. The art is cute. In my oppinion the levels design(2nd I couldnt get pass) is quite confusing. And being big is a bit annoying, in the 2nd stage I glitch myself onto the sizable platform when I was big because the jump was too short.
Thanks for playing through the first stage! Yes our game is quite hard to play haha. Being fat honestly can be annoying because you are slow, but it does have its perks sometimes.
I loved the intro animation! It was very cute. I was a bit confused by the resizable platforms, and I managed to skip the first one with a little spider-man action. I think the mechanics have a lot of potential. Great game.
Thanks for playing! If you or anyone else has trouble with the resizable platforms, just left click on them and then drag the purple handles that show up!
I like the mechanics! I think the dragging platform is not working. GJ overall!
you drag using the mini dots on the edges LOL
(we should have made that more bigger tho)
Pretty cool game! I only found the box scaling mechanic a little bit confusing.
Lovely art, cool concept. I think that gaining weight feels not great because of the lack of mobility. Wish more of the game were at a small size. The tongue swinging was really satisfying.
you can lose weight by drinking potions!
it slows you down sometimes but it also is really helpful sometimes. You'll have to choose which weight you want to be depending on the puzzles!
Great one! I've tried to drag block at the middle, not on corners while playing. Video tutorial helped a lot xD
Fantastic art style! It was a little hard to tell what conditions to meet to break some of the larger branches though - do you need to hit a specific size? Come at it with a certain amount of momentum?
Lick/10
Love the lizard
Man, I really wish right-click didn't cause so much browser trouble :-/
Thanks for playing! What specific issues are you having?
Neat game! I liked the spiderman-esque mechanics, good storytelling too