Play game
Shrinky dinky's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #14 | 4.595 | 4.595 |
Overall | #32 | 4.378 | 4.378 |
Style | #44 | 4.622 | 4.622 |
Enjoyment | #291 | 3.919 | 3.919 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Shrink or grow the boxes/player to create a path to the portal on each level.
Development Time
96 hours
(Optional) Please credit all assets you've used
All art assets by us.
sfx from freesounds.org
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really cool application of the theme. And the little animations are lovely :m
Art style, sound effects, visual effects, music, and the game design are very well done. Resizing the platform in your puzzle really fits the theme. It is very smart actually.
wow nice concept,pretty creative and fits the theme well, I felt like there could be a little more polish with the collisions.
overall great game!
i 100% agree- the collisions needed a little bit more love. but thank you so much!
This is by far the best game I've seen in the jam so far!!! I love the application of the theme, resizing the boxes felt intuitive and the sounds gave great feedback. The strange aesthetics felt really fitting and peaceful, and the puzzles scaled well in difficulty and had me scratching my head by the end. I am in love with the little scribble demon and I am trying very hard to not steal your incredible art style. Incredible job to everyone on the team!
p.s. i fear the eels
hahaha at one point our name title was "shrinky dinky and the curse of the eels"... maybe we should have stuck with that hmmm... But thank you so much and gl with the rest of the jam!
Very cool concept and style!
Love the window concept and the art style; however, sometimes the character gets stuck despite the window size showing they can fit.
yeeeeeeee sadly the scaling mechanic had a couple of bugs we just didnt have the time to fix but hopefully it didnt interfere too much o:
The mechanics are just insane!
The window scaling could be more responsive, but the game is just amazing, well done!
One of the best games I've seen so far! The artstyle is beautiful, theme is very well executed
awww thenk you!
I was mesmerized! It's so charming. This is a very intuitive puzzle design and you did an amazing job.
You interpreted the theme in such a fun way and the art for the game is lovely! The puzzles are really fun and interesting too! My only comment really is that the link between rooms often required some fiddling on my part to get through. Great job!
theeeenk youuuu!! like always, i wished we had had more time for playtesting but alas :C
This game is very pretty, I really like the art style, and the puzzles are fun, the last one was hard though.
The window concept is very interesting. The link between rooms is often a little janky, and I'd like the resizing to be faster, but it's still very playable.
The game has a really cool ambiance, I like it! Congrats!
yeaa i spent a good 4h of the jam trying to make a snapping feature for the boxes but i just couldnt get it to work so had to move on sadly- really wished i could have gotten that to work, then we could have increased the speed a lil of the boxes!
but thank you UwU
Loved the theme interpretation, this game is neat.
The best theme use I've seen so fav ! Looove the art style and global mood as well, well done !!
the whole team says thank you so much UwU
This game is so cool!! The art is fun and the way you decided to handle the theme was super creative. I did get stuck on a level though so maybe if you continue this game's development, having a hint system would be nice for people like me lol. Great game!
aww thank you!!! this was our first time making a puzzle game and we found it really hard balancing the levels from too easy or being too hard. I do agree tho that it would have been nice with some hints or at least more easy levels before it gets soo hard!