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FractAlice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1252 | 3.750 | 3.750 |
Creativity | #1520 | 3.583 | 3.583 |
Overall | #2015 | 3.319 | 3.319 |
Enjoyment | #3763 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Alice scales up every second and the furniture she picks up scales with her. She must build herself a path with these rescaled furnitures.
Development Time
96 hours
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Comments
Cool concept, I like the music too. The game play is a little finicky at times but they're alright. I like the scoring system in each level. It elevates the skill ceiling. I sadly encountered a bug where you would get squashed while still being very small.
Music is very well done. From the visual perspective, the game is a bit rough around the edges but I'd say still has a pretty unique style so the quality of certain things is not that noticeable.
Some parts of the game are a bit unpolished. Jumping feels unresponsive (ie. certain tricks like coyote time would be a nice addition) and it feels a bit frustrating to place something then immediately get a fail state because you got stuck.
It's definitely an interesting concept though, I like how things scale along with you when you hold them and you can use things you placed in a previous run to finish a level (the concept of having to die sometimes to reset to starting size is interesting).
Nice music! :)
Interesting concept, it nails the theme! I found the game to be quite challenging and the constant growing can lead to some frustrating moments. But that might be a skill issue. Thank god there is the big vortex for infinite resets! :D
The music is top notch and it fits the game perfectly! I also like the cute scribbly art style. Great job!
It was a little hard to play, but I really enjoyed the syle and the music! The idea is really cool! Great job!
The idea and artstyle are dope, but the game is really buggy at the moment. I got thrown out of the reset portal and killed upon touching a wall despite being at smol size multiple times. I think it happens if you jump sideways, but I'm not sure.
The style is great, and the vibes of the game fit the theme really well. Alice growing is a great way of setting up a "scaling" game, and I definitely had fun with this one :)
Not me pausing to take a peek at the level layout only to find that Alice is still expanding! Definitely one of those speedrun-like, fast paced, quick reaction type of game. As much as I suck at this (+movement and control is kind of janky), it's pretty well thought out in terms of game design and honestly, fits well with the theme!
Cute art, I found the game very difficult ;_;
cool game nice art!
The look at feel of this game is awesome! I struggled though and couldn't beat all the levels.
This is a cool take on the theme, congratulation! A bit hard, but still a cool idea, it was enjoyable!
Amazing game, found it a bit hard though
What a beautiful game! And the music goes PERFECTLY with your time limit mechanic! Very creative idea :)