Play game
Globs (GMTK Game Jam 2024 Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #89 | 4.214 | 4.214 |
Style | #103 | 4.513 | 4.513 |
Creativity | #218 | 4.200 | 4.200 |
Enjoyment | #275 | 3.929 | 3.929 |
Ranked from 380 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to resize colorful blobs to solve puzzles, by dragging the handles that appear when clicking them.
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets are custom, except:
Some sprites and sound effects from Kenney
Fonts: hardpixel, EXEPixelPerfect
Freesounds.org: Floraphonic (from freesound.org)
Pixel Planet Generator by Deep-Fold
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very polished game! Amazing that you got 4 worlds worth of puzzles and art done in the span of 4 days! Well done!
Se ve demaciado bueno, pero no lo puedo jugar por qué me falta el Open gl 3.0
Hello, have you tried updating your graphics drivers? What operating system are you on?
Tengo Windows 7, no lo e intentado
This is a very polished game, I like the cute little faces that blobs make depending on their shapes!
Absolutely fantastic puzzle game, beautiful work!!
Amazing work! Small feedback for when this is a full game:
- grabbing controls is a bit finicky sometimes
- it would be more satisfying if you got to see your solution to a level for a bit longer rather then cutting away immediately.
Really impressed by how much you got done in the jam!
Wow, this might be my favorite one I've played so far. Very polished for a jam game. and tons of content.
Wow, this might be my favorite one I've played so far. Very polished for a jam game. and tons of content.
Really fun game. I really like the pixel art and theres alot of good levels. Very impressive. The only thing is that the custom cursor had some issues.
loved it if u like to check my game u can
loved it if u like to check my game u can
Very original take on the theme! Loved the graphics and the music!
best game of the jam so far. The music, the style, the smart puzzle design ! I admit it took me a while to get how the pushing against wall behaved, maybe it needed a few easier levels to explain it more slowly, but besides that I hope you develop it into a full game !
ty ! yeah we will make the game easier and add a better implicit tutorial !
(the text under it is a copy paste)
all these reviews mean a lot for us and it's why we are going to update our game and release it on mobile
we are currently working on :
- better tutorial
- satisfying handle and other UX
- simple levels and optionnal really hard levels (with no difficulty spike)
- new level menu select
- more living levels
and maybe:
- a new world with a new mechanic
- better lore comprehension (mouses brother, bear and it family)
and that's all ig xD
I loved the art and style. I have pretty much no critique. Amazing work!
Woow,amazing art style and color palette, amazing music and awesome animations! One of our favorite entries! Awesome job!
I adore this.
Beautiful, clever, incredible music, and the amount of content...
a 5 across the boards for me.
really cute animations! I had a bit trouble on controls, want to see more feedback on what I can't do. But thats an extra, the game is solid, well done!
Style, level design, creative idea - you got everything! Super well done, hope you'll make it to full release!
BEST ENTRY so far. Beautiful, challenging and intuitive puzzles with zero hand-holding, funny little details, very polished overall.
I was in complete awe during entire game, can't believe that y'all managed to pull this off for a jam.
7/5, will instantly buy when it fully releases! <3
hey you're (and all people that said it was a cool game) one of the reason we are going to make a full game, ty for this comment bro <3
btw if you have any critic to do so we can improve the game, don't hesitate !
(the text under it is a copy paste)
all these reviews mean a lot for us and it's why we are going to update our game and release it on mobile
we are currently working on :
- better tutorial
- satisfying handle and other UX
- simple levels and optionnal really hard levels (with no difficulty spike)
- new level menu select
- more living levels
and maybe:
- a new world with a new mechanic
- better lore comprehension (mouses brother, bear and it family)
and that's all ig xD
Scaling handle UX needs improvement yeah. When needed to scale off the wall - I kept trying to hold it instead of short swiping (my friend suggested to do so) and it grew too fast and ruined the level, tho doesn't matter much as it's easy to restart. Maybe ability to just click on handle would be better? Not sure.
Will you release it on Steam too?
Amazing! You got so many worlds in such a short time. This is totally a sellable game. Good job! Also the adherence to theme is great.
This was great!