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A jam submission

CopylicationView game page

Welcome dearest test subject!
Submitted by Aymeri (@yoshiip59) — 1 hour, 58 minutes before the deadline
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Copylication's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7753.6433.643
Creativity#16303.5513.551
Overall#16383.4423.442
Style#28133.1333.133

Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can change the scale of many things, such as the environment around him, the time and himself.

Development Time

96 hours

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Comments

Viewing comments 32 to 13 of 52 · Next page · Previous page · First page · Last page
Submitted

This game got such a "portal-y" feel to it. 

And that makes it even more awesome. 

Love the execution of the mechanics.

Great work!

tho.. Leave my brains alone. -.-

Submitted

Fun level design :D

Submitted

Great idea! Reminds me Portal. Nice approach to concept. A little struggled with touchpad, sure it would be better with mouse. Great job!

Submitted

Pretty fun puzzle game!

Submitted

Very good game. My only issue is that one time a box clipped through the ground

Submitted

Really cool and creative puzzles! it fits really wel with the gamejam theme.

Submitted

I love it. It feels like Portal, and I like Portal. This really has some potential

Submitted

This was so cool! My favourite thing was standing on top of blocks and enlarging them haha, very well done :)

Submitted

Really nice game! I liked the level where you start in the middle of all the boxes. I didn't get how the time scale mechanic worked, because of the lack of feedback. 

Submitted

Really good puzzle game!

Submitted

Fun concept, had a couple boxes fall through the floor for me but I liked balancing the scaling and carrying mechanics great job!

Submitted

Very creative puzzles! Not sure I completely understood how the time scaling worked, it felt like there was no response when I was using it. Overall good work!

Submitted

Very well done :) The player resizing is cool, I wish it would also allow you to pick up bigger boxes. The time scale changing was my favorite mechanic, unfortunately there's only one small puzzle built around it. Level 8 is broken, you can skip the exit door by walking past it on the right side.

Submitted

There are some good puzzles here. I think my favorite is the first level with the ball rolling on the blocks.  I definitely see the portal inspiration. There were some performance issues, but otherwise I had fun. Great Job!

Could you also give my game feedback? https://itch.io/jam/gmtk-2024/rate/290376

Submitted

This is a perfect example of coming up with a solid foundation for a game and running with it. The resizing mechanic worked wonderfully and lead to some great puzzles. Bonus points for getting it all done in 3D. Well done!

Submitted

These puzzles are great. Some of them have multiple solutions and I'm not sure I completed the last level the intended way, but I got all the way through anyway. This game is really interesting and certainly juicy. I love the sound effects and visual effects of the scale gun.

very kool

Submitted

Quite the fun game, could use more polish, no intro for self scaling puzzles but great levels and I had a fun time :)

Submitted

Really fun game! Using scale to affect the weight of the objects is a really interesting idea and i loved the different modes on the gun, it added a lot to the puzzles.

Submitted (3 edits) (+2)

Finally! a puzzle game that uses scaling in a creative and innovative way! This is really good! Let me get into the details:

Creativity:

10/10 My god there was a lot of puzzle games with scaling as a primary mechanic, but this game is the best one i've played so far, you play around with scaling in a creative way, I was already amazed at the start, but when you introduced the other guns, and even self scaling I was sure this was great. Unfortunetly i got stuck under a door and got crashed on the level with lots of doors but thank god for the level selector. (Love the portal vibes) This game with a bit of polish has great potential

Art:

The 3d models could use some work, but for a 4 hour game jam you got what you need and it works, and works well. There was no options menu for music and sounds which is a shame. The main menu is a little bland but it works for what it is. There's also no way to tell the time scale.

Sound Design:

The sounds fits the game perfectly i have no problems with it. The music though it sounds great i feel doesn't fit the style and theme of the game. IMO it sounded more fitting to a medieval town theme rather than scifi puzzle game. But it was good!.

------------------------------------------------

Overall you guys should be proud of yourselves. This is a great game and something i think could be worked on to make an amazing experience. Kudos to the game designer for the clever puzzles. :)

(+2)

As the sound designer for this game, thank you <3

Viewing comments 32 to 13 of 52 · Next page · Previous page · First page · Last page