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Escalation Protocol!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1053 | 3.853 | 3.853 |
Overall | #1381 | 3.529 | 3.529 |
Enjoyment | #1545 | 3.324 | 3.324 |
Creativity | #2065 | 3.412 | 3.412 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This theme is expressed through the core mechanic of scaling your buildings (which you build) in size, which also scales their damage and gun fire speed. Scale is a big part of the whole game experience, with enemy numbers scaling as well as enemy size and toughness along with the player's scaling satisfaction. :D
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets were either created entirely from scratch or heavily modified from an open-source original.
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Comments
Very enjoyable, enjoyed the variety of different towers and cars! Love the scaling mechanic which forces you to prioritise where you allocate resources.
Lovely game! ♥ I like this cozy and relaxing vibe, game looks very sleepy and dreamy! It's a simple mechanic, but it helps you focus on the overall effect. The artstyle, music and SFX are perfectly matched. Good job! ♥
(Whoever is responsible for the CEO's design, there was no need to make him so handsome.)
I know! I had to give him such a fashionable tie!
Thanks for playing.
This was a fun game. I enjoyed playing it.
Not too bad ^^ Interesting game :3 nicely done
Thank you so much for playing! ^_^
Tasteful aesthetic and music, and flexibly scaling and un-scaling the power of your towers was an interesting idea for a tower defense game! Though there were some points where I would've killed for a fast forward button!
Thank you so much for playing! And good news on that front! Once the review period is over, we'll be uploading a build with a fast-forward button. It's already working in our test environment and ready to go. xD
Loved the color palette and the music, very soothing despite being a stressful game. I liked the contrast. I'd appreciate a way to know how I'm making money, a sign or maybe a sound. So I know when I could buy the weapons. Love this kind of game, great concept!
Thank you so much! We are working on a more polished build that will hopefully more heavily cement that style and palette! I am also working on some of songs that I didn't have the time to get ready for post production, so hopefully after than build gets pushed the soundscape as a whole will be polished!
Love the style! The game looks great!
Thank you so much! <3
I liked that you could scale up AND down very quickly! It really made it interesting.
Sadly, the AI car got stuck at some point, and I couldn't do anything.
Ah man, so sorry about that! Definitely some bugs to fix after the review period. But thanks for playing all the same! :D
Cool mechanics and the style is great.
As the modeler, thank you so much! Hahaha
This scaling mechanic on the towers works very well, excellent idea! Overall it's a solid experience, well done!
Thank you so much for playing! I'm glad you enjoyed it!
I love tower defense games and this one is really creative, I had so much fun!
I couldn't seem to get any money to build anything more than my first tower (nor see how much money I had), but the game looks very nice and I like the scaling mechanic.
Thank you for playing! Yeah, you spend all your Scale (bar in the upper-left corner) to put down the first building, but once you start exploding cars you get more! I hope you give it another go if you have time, it gets really good when you have a lot of structures down! :D We are going to work on rebalancing the early game to get it going faster once the review session ends, as well, so keep an eye on us!
i like the art and colors alongside being able to scale my towers and such :D
We're so glad you enjoyed it! Thanks for playing! ^_^
The style of this game is incredible! Awesome job.
Thank you so much! And thanks for playing! :D
love the music that was done for this and i really like the feature that you could upgrade and take it away with just scrolling
Thank you so much for playing! :D We're so glad that you enjoyed it!
Thank you! Be sure to check back a bit after the Voting Period, we are actively working on bugs and improvements! And an Audio Polish!
So I recall my """cars""", and actual tanks are moving towards my headquarter. I wasn't exactly acting in the best interest of my community, eh?
Anyways, the game was a cool twist on the tower defense mechanics, although I did find it a bit hard at first.
Thank you for playing!!! We came up with a lot of weird and wacky ideas at the beginning and we joked about adding a Cargo vessel just for fun
Hey, every megacorporation loves a good financially-lucrative military contract! Some of those self-driving vehicles just happened to have come from a closeby military base. xD
Thanks so much for playing our game, we appreciate it! We'll look at balancing the early-game a bit more after the jam. ^_^
Had a lot of fun playing. Game seems really complete and decently well rounded. Would be nice if the UI style worked more in tandem with the awesome 3D modeled style and colour scheme. But otherwise the game also looks very pretty.
I encountered some bugs which made my towers shoot cars that already were at hp 0 and only died once they left the tower range.
I didn't understand that you can rotate towers with scroll wheel while you build them which made me missplace my first cannon tower. Add that to your itch page description, you can still do that :)
Ran very smoothly in webgl which is nice!
Thanks you so much for playing our submission! And thank you for catching us on that, and it will be fixed. We are aware of a few bugs that we may polish after reviews.
Please feel free to send us the bugs you encounter! Hopefully we can get extra testing feedback, yay!
Thank you so much! I also really appreciate the bug report. We may take this game further so I'll add that to my list of things to look into and fix.
very fun game, really nicely balanced and big replay value!
Thank you so much for playing! Funny part is we didn't do any balancing until the last 6 hours, surprised to get complimented on that hahaha
Really cute TD game! I loooove the art style so much! The music is also so chill and cool. For some constructive feedback, I think gameplay is a bit slow. Although it feels balanced when the towers are interacting with the creeps. Overall, I think it's a creative application of the theme!
Thank you so much for playing! Definitely appreciate the feedback, we shall take that on board for future work. ^_^
Thank you! I am planning on pushing a full Audio Remaster for an after Voting Period polish update!
Actually felt fine though, I liked your music :)
Thank you so much! There was supposed to be some Synthwave to tie the chill vibe with the neon vibe. Hopefully after reviews are done I want to add a few things, make some changes, polish some stuff here and there, and make this and awesome experience!
Fun game! There were a lot of controls very quick and I couldn't return to the title to review them, so that would be one thing I'd change. Overall, I had a fun time playing.
Thank you so much for playing! The pause menu (esc) actually contains the controls as well! We did make sure every important control was mentioned in the tooltips between waves. Thank you again for playing and for your feedback!
Thanks for playing! I agree, there were a few ideas we had for intuitive control but we didn't get the time to implement them :/