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Into the void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3893 | 2.750 | 2.750 |
Overall | #5075 | 2.380 | 2.380 |
Enjoyment | #5230 | 2.156 | 2.156 |
Creativity | #5737 | 2.234 | 2.234 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A space ship has weapon that shrinks objects.
Development Time
96 hours
(Optional) Please credit all assets you've used
see credits in the game
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Comments
The most simple game yet so addictive idea I've seen in this jam. The visuals of the game has made it standout, using just two colors are amazing. Best of luck!
I invite you to play my games as well. It will be a pleasure.
Thanks for playing, glad you like it.
I will gladly play your game.
I dont quite like the background noise, gets annoying overtime, the art style is very cool, but feels a little too slow paced. Still grat job, plus you found a way to fit the jam’s theme which is nice! Congrats!
Thanks for playing, and I appreciate the feedback.
I like the minimalistic art style :)
Thanks for playing, glad you like it.
Nice idea. It could maybe do with a few more mechanics to make the gameplay less repetitive but it's a fun game, good job! I like the simplistic art style as well.
Glad you like it, thanks for the feedback.
Good solid take on the theme. Simple but fun. Great job!
Thanks for playing, glad you like it.
Love the idea of shooting objects to shrink them! I was never quite sure when I shrunk them enough or if just letting them him my lil gun ship did anything, but it's cool!
Thanks for your feedback, I appreciate it.
Cool simple game
Thanks, glad you like it.
I appreciate whem developers take a theme and just keep it simple. It stops making the development difficult and helps free time on making the game enjoyable and that's what you have achieved here. I'm really impressed with this simple but fun game. Congrats.
Thanks for your feedback, glad you like it.
A simple but fun game. Shooting down incoming objects was satisfying. Nice work!
Glad you like it, thanks for playing.
Nice simple gameplay with an interesting use of theme. Great work! GG
Thanks for playing, glad you like it.
Fun game, though it gets pretty hard to hit targets when they get super small (or maybe I'm just bad ._. ). Love the art style, good job!
Shrinking objects makes them less harmful, (the damage taken from them decreases).
Yes, You're correct, It becomes difficult to hit targets when they get super small, but at a certain size, they become harmless.
Thanks for playing and for the feedback, glad you like it.
This would be a killer mobile game. Seriously, you should consider developing this further!
Thanks, I will consider that, glad you like it.
The mono chromatic art style paired with the push and pull of making things smaller but harder to actually shoot makes this a pretty solid entry!
Thanks for the feedback, glad you like it.
I really like the simple trade off you create: smaller things are weaker BUT they are now harder to shoot. Nice elegant mechanic. Great work!
Thanks for the feedback, I appreciate it.
the black and white style was very cool! I would like the ability to hold down shoot instead of pressing every time
Thanks for the feedback, I appreciate it.
I like the arcade-y style, I could see the dual weakening-then-attacking mechanic working well in a larger game! Well done :)
Thanks, glad you like it.
No idea
Can you elaborate ?
No thanks
I like the idea of decreasing them to make them weaker but also it makes the enemies harder to hit. Maybe the screen size felt to small in my monitor. Also it would be great to have more different bullets. I loved the black and white artstyle!
Thanks for the feedback.
cool visual style, but it’s completely unclear how game relates to the theme
The ship can scale down objects by shooting the shrinking bullets.
pressing (X).
Shrinking enemy doesn't seem to do more than just shooting them once except for making them harder to hit. 4 hit enemy becomes a 3 hit enemy, just like with the normal projectile. Still it was pretty fun to play for a bit ^^
Shrinking objects makes them less harmful, (the damage taken from them decreases), the normal projectile do not decreases the damage if the object is not destroyed.
Thanks for the feedback.
Ah right, makes sense!