Play game
drumroll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #98 | 4.217 | 4.217 |
Overall | #632 | 3.622 | 3.622 |
Enjoyment | #807 | 3.398 | 3.398 |
Presentation | #1760 | 3.253 | 3.253 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice are used to program drum tracks in this puzzle game. Each face and pip represent the number of notes played every beat.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Using the dice faces as beat subdivisions is a super interesting take on the theme. Trying to pick out if a beat was just two eighths or two offbeat 16ths was fun. I really appreciated that you could separate out the tracks from each other, as it made it much easier to be able to focus on one track at a time. Great work!
Thanks for the feedback and I'm glad you enjoyed the game :)
Absolutely loved this concept, very different from the ones we rated so far, good work! Would love to see more of this game being made
I can see this becoming a very involved puzzle game where a user is really forced to listen to the complexity of a track, especially if it involves beats that purposefully try to throw them off of their sense of rhythm. Kudos!
Thanks so much for your feedback :)
neat game!
Probably my favourite in the jam I've played so far. Love this and could see it being an actually useful educational tool for classrooms. The sounds were a bit obtuse/abrasive and started to hurt after a while, but basically, everything else felt smooth and well-made!
Thanks a lot for the feedback and I can't emphasize how nice it is to read comments like this! Sorry about the sounds, I agree that they're not ideal, but they were very easy to synthesize in sfxr haha. I've also noticed they're considerably worse on speakers and headphones that aren't my main pair, so that's my bad for not checking on more hardware. A post-jam build will have nicer (and probably more unique) sounds :)
I love this kind of games and your entry used the theme in a very creative way. I only had trouble distinguishing the 3 quintuplets vs 3 triplets. The freestyle mode is a nice addition too!
Very cool take on the theme that I haven't seen! I don't really know much about making music, but replicating the tracks was pretty fun!
Glad you were able to enjoy even without a music background :). Thanks for the feedback!
Very unique idea and super fun! It would be neat for a future release to have copy and paste controls or maybe a scroll input to change dice numbers. A simple select tool with arrow keys to change everything selected would be amazing.
Thanks for playing and for the excellent suggestions! I agree with these feature suggestions and I found myself wanting them myself when I was testing haha
A rhythm game with dice?! Love the creativity, and it's very fun to play. Great work :)
This game is so cool! I wish there were more levels lol
https://imgur.com/a/MN6NXAh
found an awesome quintuplet beat
Ayyy that's a jammer haha thanks for sharing. The kick rhythm is particularly juicy
Thanks so much! Stay tuned for a post-jam version ;)
thanks for the game
This actually have helped someone like me who is tone deaf.
Really creative and fun !
Glad to read this! I didn't even think about how it would've been harder for some people if I had made it based on tones. Thanks for the feedback :)
This is really fun and creative, great job! :D
also i noticed that the dice in the logo changes to the beat of the music and i love itGlad you enjoyed it and that you noticed that :)
Wow, this is a extremely creative use of the dice! I am able to complete a couple of levels, by painstakingly matching each track individually... I am thoroughly impressed by the game mechanic, and also the technical aspects of coding a game like this!! The interface is intuitive, and transitioning between windows is buttery smooth without losing a beat! Well done on making a fantastic game! :D
Wow, thanks so much for your kind words! I'm glad you enjoyed the game and I'm glad the effort put into it was noticed. I hope the time spent in it was fun!
Very creative game, I have no musical experience so I found it quite difficult and I gave up. However, I can totally see the potential for the more musically inclined and patient. A play/pause feature would be a nice addition, so that I can listen to just the first or last few beats for example. Overall really well done!
As a music lover, i really enjoy this game :D
i can win all the levels as well B)
Perfect game ! well done !
This game is insanely addictive and enjoyable for someone who has a background in music!
It feels like I'm at school, learning to perform something, then when you did it, it felt good!
At first I thought it was too easy but then the challenge came! It requires a very different skillset which makes me want to keep improving on my rhythmic memory.
The use of dice is clever, that you didn't go for the "random" element.
Gameplay is fluent, intuitive, and the options to turn off instruments helped A LOT. I haven't played through the game yet, I wonder if that option would be disabled in later levels? That would provide REAL challenge.
This can DEFINITELY turn into an educational game, it trains peoples' sense of rhythm.
Thanks so much for this feedback, I'm glad you enjoyed it :)
Part of my motivation for this was as an educational-style game actually, so I'm glad that went noticed!
Regarding disabling/isolating tracks, that option is on throughout the game. I do see what you're saying in regards to it adding an additional challenge, but I also wanted the game to be decently approachable by people without a strong music background, so having things like isolated tracks and a metronome should help more people finish it. Also since it's a jam game I tried not to make it particularly hard haha
Really good! As a complete ignorant who tried to learn a few things some times ago, your game was great. I regret one thing, it's that I couldn't see the solution of a level I was stuck on (it becomes quite hard for me to hear the subtle differences between one pip or the other being activated or not.)
That's a very creative way to work the theme in your game!
Very cool concept! I really enjoyed playing around in the freestyle mode. I lost track of time while feeling like a DJ :D
Here's a little beat I made with it!
Amazing! I'm glad you enjoyed the freestyle mode :) If I had more time (and this is something I'll add to a post-jam version), I'd add the ability to export songs to WAV/OGG/MIDI.
Thanks for the feedback!
YES YES YES!
This is great! I loved playing through the levels, and you made sure to remove any inconveniences by allowing us to mute parts of the track. The beat making was also pretty elaborate, especially for me as I have no experience in this. After a while the constant beat got a bit annoying, but there isn't much there that can be done :p
Great work!
Check out the project I created visuals and sounds for: (please rate it :3 )
https://itch.io/jam/gmtk-jam-2022/rate/1623477