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PERPETUROLL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #257 | 3.988 | 3.988 |
Overall | #506 | 3.699 | 3.699 |
Presentation | #548 | 3.951 | 3.951 |
Enjoyment | #1306 | 3.159 | 3.159 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rolling dice are utilized in a Newton's Cradle styled Perpetual Rolling Machine. This machine dictates the action of the game that takes place on six tiles corresponding to the face of either die.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
nice concept . good efforts . everybody has already mentioned the tutorial was confusing so i wont mention that
took me a bit to understand (tutorial could have been clearer) but overall interesting concept and easy to pick up if explained correctly
spamming space seems to work as a strat but i dont think thats intended
I love the presentation of the game, and it's simple and easy to understand (although I think the tutorial was paraphrased a bit, I actually thought I was controlling the pendulum at first), but I agree with the others it's a little too easy to master. Great job!
Good work! I think this would work really good as a wario ware game, trying to push each other into the "bad die"!
Nice! Art style is good and the gameplay is also pretty unique in how the numbers are rolled.
Pretty simple but really excellent presentation! Thanks for this.
Great game!
playing this game is like trying to rub my belly and pat my head at the same time. surprisingly challenging to keep up!
Really nice concept!
Maybe something more to add to the difficulty but very clean execution overall :D
This is pretty fun. It's a bit easy though, as 1-3 are top, and 4-6 are bottom. You only need to click up or down. Maybe another mechanic could be added so you have to actually move horizontally.
Good sounds, clean visuals, and addictive gameplay.
Well done.
As a non-native English speaker , it takes me a while to figure out that It's not a rhythm game, I should control the object on the table rather than click the space key when the dice hits...
Graphics is simple and effective, and the concept looks unique.
Clean visuals, the newton's cradle looks great. The game kind of boiled down to "go down if 1/2, go up if 4/5" though, so it would be interesting to explore some ideas that change things up.
Really unique idea. Took me a sec to get to grips with how it worked, but once I did It was so fun. I couldn't stop replaying to try to beat my highscore.
It also looks great whilst also looking so simple.
Solid entry right here.
Satisfying to look at... painful to play given I'm awful at NOT going for bonuses! For real, great game that has a unique appearance and playstyle!
The pendulum animation was nice and felt integrated into gameplay. I ended up dying a lot going for the time slower. All in all, great submission!
I really like the fact that you used a pendulum! That's a neat way to integrate it into gameplay as a time limit.
Really cool game, the animations are very nice, the presentation is clean, it is an interesting concept
Great little game, I had a blast playing it!
I really love the atari charm!
I like this idea! Simple but very effective. The part that I prefer is the fact that there are slow down items because it forces you to focus on both the danger and the reward. Also I love the idea of using a pendulum as a time indicator.