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A jam submission

Die in the DepthsView game page

How deep can you go?
Submitted by JohnChase, JJB-123, Starman897 (@897Productions), Crocuta6 — 1 hour, 16 minutes before the deadline
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Die in the Depths's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1674.3334.333
Overall#5503.6673.667
Creativity#7853.6293.629
Enjoyment#16013.0383.038

Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a "dice building" game. You collect dice, and use them to defeat the enemies in the dungeon.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page
Submitted(+1)

Beautiful game! The animation on the title screen, rolling the initial dice, destroying the enemies. The entire thing feels great!

I did notice that if I rolled a healing dice + a damage dice and killed the enemy I wouldn't be healed at all. Other then that I didn't encounter any bugs.

Really fun game! I'd love to see it expanded upon!

Submitted(+2)

The animation is absolutely amazing. It really felt like you didn't have much control as a player, you're esentially just watching the player go through and clicking a few buttons but it feels quite disconnected.

Good game!

Submitted(+2)

Holy macaroni how'd you guys do all that animation in 48 hours?!? The game is really fun and the art style is even better! One suggestion I'd give is that when the player runs out of dice maybe make it easier to get attack dice again?

Submitted(+2)

The idea is great, the animation is amazing.

But I think the UX can be better.

(+2)

The animations are wonderful! The dice in the inventory need some better presentation to show when they're better than other dice in their category. (I'd have dice that could roll 6, 12, or 18 … but they all appear exactly the same until I hover my mouse.) The constant sense of risk and reward is a lot of fun, this could easily be expanded into an elaborate game.

Submitted(+1)

This looks phenomenal, and plays really well. Great work all around. Only thing i noticed is if i put dice in my slots after winning a battle and then moved on, then they would disappear.

Submitted(+1)

great visuals. cool entry!

Submitted(+1)

Very good entry. The art and animation looks amazing, the music sounds great aswell. The take on the theme is very unique. Great work

Submitted(+1)

Fun! Leaves you wanting more. If you leave dice in your play area after receiving loot they disappear,  might be intentional to limit carry capacity, but you might want to lock the spaces instead.

Submitted(+1)

Awesome visuals! Really reminded me of the old Newgrounds days.

(+1)

loved the music in particular :) good job!

Submitted(+1)

Nice visuals although a little cluttered and the randomness felt a little too unfair at times.

Still quite an enjoyable game, good work!

Submitted(+1)

I love the style, but the way the game worked was a little confusing and it ended too quickly.

Submitted(+1)

Awesome concept with awesome art! My only complaint is that it feels like it might lean a little too hard into randomness, for example with your max health being completely random and not having any way to make up for it elsewhere.

Submitted(+1)

I loved the art in this game, the animations were great. The concept is strong, and when you lose you get that "maybe I'll try again now that I know better". 👍

The only nitpick I have is not seeing the enemy health. You gave us numbers on the dice, but we don't know how much health the enemies have. 🤔

Submitted(+1)

Awesome art and animation, I'm a little confused by the gameplay though

Submitted(+1)

The animations and art in general is fantastic!

Submitted(+1)

The animations are amazing! Fun concept!

Submitted(+1)

Very fun game, Although i dont really understand the dice, it was really fun. I made it 7 levels 😭

Submitted(+1)

Texture for later received dices were ALL healing (green). Mouse over said different, but it got confusing....

Submitted (1 edit)

Tried it again, did not only get healing second time - only attack... BTW Animations are fantastic!

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page