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Arcana's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #899 | 3.718 | 3.718 |
Overall | #921 | 3.474 | 3.474 |
Enjoyment | #991 | 3.296 | 3.296 |
Creativity | #1297 | 3.408 | 3.408 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to face a randomized set of challenges represented by a tarot reading at the beginning of each level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really cool entry, nice take on the theme, graphics and controls are really enjoyable. Would have loved to be able to play it with a controller.
Controller support is definitely in the plan! Thank you so much for your feedback.
I like your game, interesting concept! The art very good, it has a lot of personality!
Thanks very much!
The art and music is really great
Thank you!
Good game! The controls feel great and a good art style
Thank you!
Great game!
Thank you!
Great art style and gameplay! Thanks for the submission!
Thank you for your comment!
This was a lot of fun! I really liked the combat and the idea was very cool. I think it could be cool to see more modifiers for goals like maybe incentivizing the player to be hit by some types of enemies.
Thank you for your comments and for the interesting suggestion! Will keep it in mind moving forward :)
A very original take on the jam, loved the art too!
Thank you!
The random challenges are a really cool concept and I really liked the presentation/gameplay! Nice work!
Thanks very much!
The random conditions make the game really interesting, and it feels good to kill enemies. Good work!
Thank you so much :)
A neat little concept! I liked the randomized objectives, although it was kinda hard to find some of the goals sometimes. I had one fortune where I just had to survive and not kill anything and that one was certainly the most challenging. I would've like a minimap if possible since I didn't really know where my limits were for escape, but over time I'm sure I'd have the layout memorized. Also the audio randomly started clipping out at a certain part, but eventually came back in, not sure what the deal was with that.
Good submission, adheres to the theme well :)
Thanks very much for your comment! Yes, we were thinking that the survival objective might feel more fair if we cut the timer in half. We haven't encountered a problem with the audio, so we appreciate you letting us know :)
Really like the art and the overall presentation here!
Thank you!
Really like the art and the overall presentation here!
Cool concept! Its a tiny bit slow while reading your fortune but otherwise very fun!
Yeah, definitely a lot of tuning to be done lol :) Thank you for your comment!
Lovely idea and pixel artstyle. I enjoyed the generated quests and the gameplay. I just wish it was a bit more on theme. 🎲🤍
Thank you!
The artstyle is absolutley fantastic and the game plays really well. I love the the random challenge mechanic and its really fun to play with!
Thank you! We appreciate the kind words
Love the Arts. very nice simple game
Thank you so much!
Really pretty presentation and snappy controls!
thank you so much!
Wonderful game! Had a lot of fun with it. The only criticism I have is that I think the game might be a bit too easy, I feel it could benefit from a shorter time limit, and maybe a fifth variable for the map? Also I don't know if you planned to add this but didn't have time to, but an indicator that you're loosing health is crucial! It's not very obvious once you do. Of course I understand you had a very limited time window and what you did with it is great!! Hoping you'll continue working on it later on!
Thank you! We really appreciate your compliments and criticism :)
Very cute and clever game!
Thank you :)