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Hopeless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #74 | 4.504 | 4.504 |
Creativity | #94 | 4.219 | 4.219 |
Overall | #101 | 4.133 | 4.133 |
Enjoyment | #385 | 3.675 | 3.675 |
Ranked from 228 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are burning dice to roll with a train
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice idea, and great presentation.
cool and very climatic
Very atmospheric with the colors and somber music. The gameplay is fine and it gets more interesting (and more stressful in a good way) further into the game. And I really liked the quick tutorial section at the beginning.
Great job!
This is a really well-made game. Having Dicey Dungeons-esque dice manipulation in a real-time environment really complements the entire "we're running from the sun" premise of this game. The atmosphere has this kind of quiet tenseness that I can't quite describe... a certain uneaseness. A certain melancholy. Chugging coal away, hoping for another day. I loved it.
Love the atmosphere! I just couldn't figure out if there was a time limit or not, so I was just rushing through immediately.
It looks amazing! I love the atmosphere, and you put a lot of work even into little sound effects.
"Nobody said it would be easy" -- indeed it isn't. But what it is is a great experience with very nice visuals, music and story telling.
The game looks really nice and the music is very calming
It's easy at the start but then I think I lost but I didn't really understand why.
Very cool game nonetheless!
Beautiful artwork, I especially loved the smoke. It isn't the most exciting game, but it doesn't drag. I think with some story behind it, it could become a really engrossing and complete experience.
Very beautiful, a really interesting idea mechanically. Unfortunately, I feel I wasn't really incentivized to engage with the mechanics, I hardly ever used the dice modifiers because it felt like I could get away with blasting just through my dice - this was my undoing however, as I did eventually run out and got roasted to a crisp.
Perhaps if there was more information about how often the dice would be spawning, as well as maybe a bar that displays what speed the train is at that you have to keep filled, that tension would be more present and force me into thinking more carefully about how I used my dice.
Still, I really like the core idea here, and I think it ties in so well with the narrative. Great work!
Noooo I died on the last day!!! It's a really cool concept and the art style, the story and the gameplay fits very well together!
awesome visuals and art, very unique take on the theme, is this inspired from Snowpiercer instead here it is Heatpiercer . 🤨🤨
great art :D
I loved it!!! At first I struggled to understand the gameplay, but when you understand it is very addictive and fun to play. The art is fantastic too
Absolute pearl ! The art is beautiful, onboarding is impeccable and the flavor text really makes you want to keep on. Great choice of sounds too.
As a way to improve it imho, maybe it would be good to make the heating signal a bit more progressive as you only have a few seconds left before losing when the animation triggers but apart from that, this is amazing work.
Really fun game, Loved the art!
Nice Game! really liked the art and audio, i didn't really saw where you could lose or something, maybe make like an indicator for this? But overall until now one of the best games ive seen so far.
Really cool game with amazing art. Sort of buggy/laggy but perhaps that was just the WebGL build? Either way I still liked it a lot, the atmosphere is great. Nice work!
Really good graphics! Well Done!