Congrats on the submission! The tutorial was a bit hard to read and the game might need polish, but the idea was very interesting and creative and the movements feel nice! Good job:)
Play ESCAPE THE ISLAND
ESCAPE THE ISLAND's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2657 | 2.893 | 2.893 |
Enjoyment | #3194 | 2.411 | 2.411 |
Overall | #3433 | 2.506 | 2.506 |
Presentation | #4153 | 2.214 | 2.214 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player item's are redefined with the roll of a dice every 45 seconds
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Interesting concept. I think I got stuck when I went to the forest area on the right. Needs some polish but it's a cool idea. Nice work!
This is nice game but it needs a lot of polishing. For instance i had an axe and pickaxe a few times but i got machete/sword once and couldn't make it in time and in this case you need to wait before you can have a chance to get it. Also it lacks sound effects and not blurry tutorial. Though, movements and graphics feel pretty good. Good job!
Nice game and idea! Liked it.
I got stuck in the trees when changed screen in front of them.
I liked playing your game. The music is very load. Movement could be more precise. Nice game!
Not a bad game, although a bit confusing.
The text at the beginning with the instructions is way too hard to read, beacause of both the color and the size, so I spent my first run just collecting stuff without really understanding what I had to do with it... :/
After I managed to read it (using a screenshot and contrasting it), it became a better experience, now I had a goal and instructions on how to reach it. It's a bit repetitive after a while, but for a small experience, it's not bad at all! It only lacks a counter to know how much material we're missing, because I couldn't remember what was required since it's only said once at the very beginning.
I sometimes got stuck inside the trees, but that's the only bug I encountered.
Still, nice job! ^^
Audio is a bit loud and I couldn't really read the text. Its a nice submission once you get it
Very hard to read the text, in the end I got stuck between two scenes and trees and couldn't free myself anymore. But I think the gameplay was quite creative
The music is repetitive and is annoying after the 10th loop, the gameplay is nice and having to adapt to the tool you get is an interesting take on the concept
Instructions were really hard to read, got much more interesting once I got them.
Funky music! Hard to read the text at the start but I like the concept. :)
The theme use was interesting.
However the text wasn't readable and I assume my monitor's higher refresh rate made the player and enemies zip around the map incredibly fast.
If this was intended you may want to have made the speed more dynamic so it's easer to control.
I was unable to read the text in the beginning, and honestly everything is just a bit too small and oddly fast paced.
Neat use of theme. Was a little confused in the beginning but got the hang of it. Good job.
For me the text in the room was very hard to read so I was a bit overwhelmed and confused in the beginning
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