This is a very complex game for a 50 hour jam. Nice job.
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Live or Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #699 | 3.848 | 3.848 |
Creativity | #724 | 3.659 | 3.659 |
Overall | #919 | 3.475 | 3.475 |
Enjoyment | #1868 | 2.917 | 2.917 |
Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Main character only moves while rolling a dice and we also have many random modifiers, which are also affected by a dice roll.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Nice good! Mechanics are a bit confusing but I liked the art job!
It was really fun to play! I enjoyed being board instead of the player in this tabletop game.
PD: Loved the game title too
I have not yet rated the game as I am struggling to play. I've literally pressed every button on my keyboard but the "This mad Alchemist" message will not go away. I was trying to play behind it but was just confused. Even at full screen I couldn't read the buttons in the bottom left hand corner, I could only see the tops. The game looks beautiful but I unfortunately can't play
Thank you! That did it! My screen was at 250x, which is what windows recommended it to be. Before I couldn't see the 'next tip' or anything but the nail of 'next turn'. A really fun board game with lots of strategy both short and long term. I liked all of the various things that needed to be balanced like radiation and toxicity. A very fun experience all around!
Took forever to download! Enjoyed the concept and presentation a ton. I would've enjoyed the pacing to be a bit quicker. I got the good ending once but am not entirely sure how ha!
Aesthetically this game is pretty much perfect in my opinion. The visuals as well as the sound design are beautiful and fit the game. As others have already said, the game has a few balancing problems though and a playthrough can take way too long. Obviously this is something you can't really fix in only two days, if you already put this much effort into the rest of the game, so this is only a tip for the future. And despite that, it is still very fun to play and probably one of the best games I have played so far. You really did a phenomenal job here.
That was the prettiest and most polished game I played from the GMTK 2022, by far!
It is really amazing what you all did in 48h! Great team work!
I loved it!
EDIT: By the way, it would be nice if the game had a windows port. The game took forever to download on my browser, but I totally get it!
Really Nice Game Amazing Presentation Art And Sound Design. Love It. Great Work!
I am not a card game type, but this one I like. Excellent presentation, excellent idea to implement it as a board game resembling actual board games I played as a child.
Presentation is top notch, especially enjoyed the alchemists sounds haha! Quite complex but the instructions were good to solve that. The gameplay on the other hand just didn't feel fun quite yet to me, too many times it felt like the cards I have don't do anything I want them to do so I just end up doing mostly random stuff. And even with the reduction cards it felt the progress I made was much too slow to keep me interested. Maybe with enough tweaking and balancing it could become quite interesting though, just need to keep the randomness at an acceptable level.
Way too many tutorial pop ups for me, I did not read them after the 3rd or 4th pop up and still understood enough to play the game. I had a good time with it drawing cards and placing them down. I was able to win after like 3 turns which I find funny considering some of the comments of people getting stuck after multiple tries. Nice entry for GMTK!
Really enjoyed the concept and the art style.
Only issue was in about 20 minutes I only drew 3 cards that reduced potion making.
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