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A jam submission

Prepare to DieView game page

Submitted by cannedjava, magicswordz (@magicswordz) — 1 hour, 59 minutes before the deadline
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Prepare to Die's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#5123.7803.780
Overall#8453.5143.514
Enjoyment#10413.2713.271
Presentation#12923.4923.492

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The theme is about a DM rolling and fudging dice to make a cool boss fight for the players!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted(+1)

A really funny twist on the typical RPG format. Love the sound effects too :) great entry!

Submitted

Love the sound effects! I really enjoyed this

- Amy

Submitted(+1)

88 Points!
Great and funny SFX! I've never played DnD but i still enjoyed this. The idea of letting yourself lose to the enemy is great! If you show their actual HP number, then maybe this could be a strategy game. The only small thing i notice is the fudge dice UI is very basic.

Submitted

Absolutely excellent! Just as stressful as trying to balance a real BBEG fight, lol. Loved the idea of monologuing to buy the players some time, that's really familiar. And why not fudge rolls if you have a DM screen? Great polish and visuals, loved the voice over too.

Submitted(+1)

The concept is quite interesting! I really liked to be the entertainer of the "players".

The SFX were funny and coherent with the global ambiance, the voiceover is cool too.

Nice work!

Submitted

My players were satisfied after my monologue! 79 points! I really really really appreciated the clever idea of the final boss fight, who mastered DnD knows the inside joke of this game, well done!

Submitted

I enjoyed this. Fun a a forever dungeon master for D&D to play a game that homages to it. I like losing by defeating players to quickly. The fudging dice roll thing is neat. 

Submitted(+1)

I liked it! Straight forward with room for flair in those monologues

Submitted(+1)

Very fun concept and use of the jam's theme! The gameplay could have used a bit more depth but the presentation was on-point, especially the voice-acted sound effect and monologues.

Submitted

Really great & funny concept!

Submitted(+1)

Loved the idea and voice over! I wish it had a bit more depth, though. 

Submitted(+1)

Sounds effects alone make this great! Art style is great too!

Submitted(+1)

Well executed! This is a nice game, good work <3

Submitted(+1)

This is a really creative and fun turn based style game! Really good work!

Submitted

pretty creative. Nice one

Submitted (1 edit) (+1)

Congratulations! This was a very original idea! I'll make sure to give it a few more tries later. Also, great name for the game ;)

Submitted(+1)

Pretty fun challenge. I must have done well because I do this pretty often to my players, haha.

Submitted (1 edit) (+1)

This concept works so well for the game jam - awesome job!  I enjoyed the graphics and story, and the audio made it feel like friends playing dungeons and dragons together in person. 

Submitted(+1)

I really really enjoyed that game! The mechanics are simple but as a TTRPG player myself it really resonated with me. And it was funny! Good job!

Submitted

BTW, check my game, it is inspired by TTRPG too (I tried to implement the combat system of a TTRPG I'm working on)

Submitted(+1)

I love the idea of playing as a DM who wants to give their players a fair, dignified and challenging fight. Of course I slaughtered the players in my first playthrough, but then tried to create an epic fight in my second. The soundeffects are hilarious: Schwing!
What I was missing is any visual representation of the dice rolls. Despite that i think you did a good job.

Developer(+1)

Yeah. While all the damages dealt are dice rolls, we really should have prioritized a visualization of that but ran out of time.

Thanks for playing~

Viewing comments 33 to 14 of 33 · Next page · Last page