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A jam submission

Dangerous DiceView game page

A risky game for the GMTK 2022 Game Jam
Submitted by Frederick R — 1 hour, 8 minutes before the deadline
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Dangerous Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#15383.3093.309
Enjoyment#22432.7632.763
Overall#25092.8592.859
Presentation#34662.5052.505

Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The strength of the players moved is determined by a dice roll. as are the enemy's moves

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 43 to 24 of 43 · Next page · Last page
Submitted

i like the amount of strategy in this game! there's a lot of room for polish and more mechanics too, and i think this is a neat start for a game!

Submitted

Neat idea! I'd like to see feedback for anything that happens in this game but I see the potential for strategy

Submitted

Love the simplistic look, the enemy animation tickles my funny bone for some reason :D
The premise of the game is also very simple, but it is enough to be enjoyable.
Congrats on finishing the jam !

Submitted

Cool idea! I can see this game get updated with additional abilities etc.

Submitted

Great game! Similiar idea like my game, I enjoy this game, Impressive game in such a short time. Great job!

Feel free to check my game if you want to challange your brain muscle!

Submitted

Fun concept, I probably needed to read the instructions before playing tho lol 

Submitted

Unique take on the theme - but could do with some visual polish and more complex mechanics with the dice

very swag, pls read directions tho

Deleted 2 years ago
Submitted

Nice enjoyable game!

Submitted

Cool! I wish there is more indications of how much damage is being dealt and who are getting attacked etc. Without those I feel like I can't really optimize my placement, other than trying to heal missing health while doing the most possible damage.

Submitted

Great idea and nice gameplay loop. Well done!

Submitted

great art style. i liked how you need to control 3 players instead of just 1

Submitted

Fun little game. Liked the simplistic art style and interesting mechanics

Submitted

This is a really interesting concept! I kind of defaulted to putting all my highest rolls into defence, so maybe some downside to that could make it less of a safe choice?

Submitted (1 edit)

A pretty nifty little concept. WebGl Cut the edges a bit which makes it hard to play, and a little more feedback and juice would be nice, but all in all it felt good to play. Loved the art style, and the idle animations were really well done. (Edit: Sorry about the notification spam, itch posted 3 copies of my comment for some reason.)

Submitted

Nice game. It reminds me a bit of the board game 'Roll player'. I like that you actually took the time to create multiple enemies.

I would like more information from my enemy. How much did I hit it for? What did it roll? 
Having to drag 6 dice every hit becomes a bit of an effort at the 3rd enemy. 

Submitted

i like the colour pallete.
 the game's mechanics work well.
i would've enjoyed some sfx and music

Submitted

Liked it

Submitted

The gameplay is very original and the game isn't to based on luck. Very good

Submitted

A really fun game!
The only thing thats bad about it is webGL cutting the edges, but except that is really good :D

Viewing comments 43 to 24 of 43 · Next page · Last page