Play game
Loaded Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #299 | 4.181 | 4.181 |
Overall | #923 | 3.474 | 3.474 |
Enjoyment | #1435 | 3.108 | 3.108 |
Creativity | #2020 | 3.133 | 3.133 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You shoot dice from a rocket launcher
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Amazing visuals! Very clean movement and overall just looked and played really well.
Thanks so much and thanks for playing!
Amazing visuals and cool mechanic!
Thank you!
Bullet hell? Dice game? Dice hell? Very fun game!
Bullet hell? Dice game? Dice hell? Very fun game!
Thanks so much!
Veryyy satisfying sounds and good visuals. You can see the hard work. Magnificat!
Thanks! Yeah my goal was basically to make the game as juicy as possible so I'm glad you like it!
VISUALLY BEAUTIFUL! I love the gameplay and how polished the game is. Very fun and enjoyable <3
Thank you so much!
I really enjoyed the game and the art is awesome.
pretty cool game, i liked it!
It's super polished and fun! I love the artstyle.
I love how polished this is. The sound is amazing and the enemy design is so cool.
It was a little confusing at first but once I got into it, it was a lot of fun. It is also suitably challenging.
Nice job!
The game feel in this is super nice and I love the art. It was a bit too hard for me. I wonder if the explosion matching mechanic could be made more intuitive.
Thanks so much and thanks for the feedback! I have some ideas that I'm going to add in a post-jam version that will hopefully make the adding mechanic more clear.
Really like the amount of polish that went into this, feels really nice to play!
I like the concept although maybe too hard for me but really satisfying to get the big explosions! :D
Thanks so much!
Wow, that's a very cool looking game :o
Quite hard to do math while you try to not die while you try to protect the king tho haha. But really liked it, VFX and sprites are all pretty well made. The tiny dice with the pink cheeks are so cute that they almost convince me to not shoot them xD
Well done!
Thanks so much!
Big fan of the visuals, 5 stars+ for presentation. Gameplay-wise it needs a bit of work, but feels great to shoot with chunky effects. I like the addition shooting mechanic, but just spam-shooting feels more fun, and I'm unlikely to swap to it if I'm panicked. I think it needs some slow-down, witch-time when the menu is opened, but not too slow as to take away the need to think quickly.
Great job!
Thanks so much! Also I completely agree about the gameplay, and yeah some slowmo when opening the menu would be a good addition
The artstyle is epic. The gameplay is really well done. Well done
The game really is one of the better ones I've seen in this jam. I like the graphics, the concept and the sound. Very good!
Thank you so much!!
Interesting Idea but very difficult to execute in-game. Felt very crunchy feel and amazing presentation!
Thanks you! I've got some ideas to make it a bit easier and clear to perform the adding mechanic that I'm working on for a post-jam version. Thanks for the feedback!
Looks awesome! Everything is so punchy and satisfying.
Thank you!
Great Game and it was really fun! In my opinion its a bit unclear what king card does, but overall pretty great!
Thanks! Yeah, I agree that it's a bit unclear and I ran out of time for a tutorial. I added a description with some more info.
Graphics are nice, a lot of juice, the big explosion is a bit much but I love the effect of the dice hitting the ground and turning gray. The game is fun for a while but gets very difficult very fast and im not sure what the card guy does.
Thanks! Also yeah, I unfortunately ran out of time for testing and realized after submitting how high the difficulty curve is. I've also added a note in the description about the King Card because I also ran out of time for a tutorial.