Cool & fun challenging game. I like the simple art style and nice music. Nice concept of adding a mini-game in between levels. Great work for your first game jam.
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Archaic Aliens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #9 | 4.217 | 4.217 |
Overall | #13 | 3.609 | 3.609 |
Audio | #15 | 3.391 | 3.391 |
Fun | #18 | 3.435 | 3.435 |
Theme | #20 | 3.783 | 3.783 |
Controls | #22 | 3.304 | 3.304 |
Graphics | #22 | 3.522 | 3.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.2
Source
Yes
Game Description
A tale of a planet
Discord Username
Dhandehela#9956
Participation Level (GWJ)
Beginner. First Jam
Jam Time!
Yes
Comments
Pretty cool little game. Gave me the same type of tension I get from bullet hell games. Was challenging but not overly frustrating. The music gave me an X-Files vibe too. Nice work!
Really enjoyed it, Nearly gave up on the last level after finishing it dying before I could press the next level combo several times but glad I stuck with it. Graphics worked well for the style.
I really enjoyed playing! it was tough, but not TOO tough (especially when I realized I could use a controller. I'm no good at precision controls with arrow keys). As for whether you should have stuck with abducting cows vs trying to help shepherd the creation of Earth... why not both?
I actually really enjoyed the little 'mini-game' aspects wrapping around a neat little science/astronomy educational nugget and it kept me engaged wondering what the next mini-game would be or which 'fun space/earth fact' would be next.
Feels like the right scope for a gamejam game and I've bookmarked it in case you decide to add more to it one day.
Thanks a lot for playing. I actually didn't know it can be played using a controller. That's good to know. An educational mode and a fun mode seems like a great idea. . Also I didn't know there is a thing called bookmark until now. Thanks for bookmarking. Now I definitely feel like adding more content to it.
Thanks a lot!
This is good. It's very challenging but you can always retry. Keep this one going!!
I win! I made the DNA! Oh man, I did not think I was gonna be able to do that one lol. Overall, fun little concept. I think you did pretty darn good for a solo dev. And for a first Jam! My only real issue is that it felt like the hitbox for the ship was pretty tight on some parts. Which is theoretically correct, but it leaves the player feeling like they don't have any forgiveness when moving around.
Thanks for playing the game! Really appreciated. Well done with the completion. In level 3 the basic strategy is to wait. Get one. Wait. It will keep coming up in the same pattern. So wait, get one. Then wait. Get another. So on and so forth.If trying to get all in one go. That would be very very tough.
Now thats a very good feedback regarding making the collider smaller. Will be utilised in the next one.
Also not DNA, RNA. Two RNA strands makes the DNA. It will be what needs to be done in level 4 if I had more time.
Thanks
Oh! Well thanks for telling me. Got to play a fun little game AND learn something new! And about the collider or hitbox, only a little smaller I think. When you play a game and something just barely is about to hit you, and it doesn't kill you, it can give you a lot of stress AND you didn't die. Win, win!
Liked the idea, good style but the game seems a bit punishing. If there were lives implemented it would be great. Even if you make the fragile UFO invincible after the level mission is accomplished would be fine. I died several times because of the falling meteorite on level 3 :D
This is really good! I can picture a lot of kids flocking around playing this game in the science museum or planetarium.
Keep going! I really want to play the final version of this game 😍 (especially if it has the mobile version, in landscape orientation maybe)
Abducting the cows was my favorite part! Great pick on the music, it was very soothing and set the tone well. I do wish that I could fullscreen the game where the graphics would scale up. I tried the Linux desktop version and maximizing the window didn't change the size of the sprites. I don't know how to do it in Godot myself, but a bunch of games submitted figured it out somehow. Might just be a button in the project settings somewhere?
Thanks for playing.
Initially the idea was to call this game the Ultimate troll. The objective will be to basically mess with humans. So I was thinking of levels like abduct a cow, put it on a roof. Make crop circles. Avoid getting caught by star gazers and men in black. That is why initially, I made it to abduct cows as tutorial. And then later adapted this astronomy storytelling approach. I think ultimate troll could have been more enjoyable.
Not sure about the full sceen side of things. Itch. Io lets game go full screen in browsers. For it to go full screen as a standalone app. That would require some godot magic I guess. I am glad you were able to play on linux. I had no way to test for Linux and mac.
Anyhow . Thanks a lot for playing
I loved this idea. Fun game! If you develop this further it would be great to see more storytelling (around the aliens creating life on planets). I thought the difficulty was just right. Maybe it would also be nice to have lives so you don't have to start from the beginning of the level every time? Thank you for sharing!
Thanks for playing. I had a lot of levels planned in mind. Well atleast upto humans. A basic idea.
After the RNA level.
- making a DNA level,
- Help underwater creatures above land, thus starting life on land
- Helping earth during the asteroid shower that killed dinosaurs as in prevent earth from almost getting destroyed, earth gets saved. But dinosaurs dies.
- Give tools to chimpanzees
- Abduct a cow or make crop circles to mess with humans
Then the deadline be like nope.
Haven't thought about an extra life. That's a good idea too.
Anyhow, thanks a lot for playing
Wow, nice game, I love the minimalist style. Gameplay is so simple but the variety of levels made it a fun experience.
With a little more polishing it can become a really fun but addictive game. :D
I wasn't expecting somethig like this concept, I really like it! super original. Cute graphics and the audio is really good
I died a lot, tho and I had some difficulties seeing some asteroids change their elevetaion
Apart of that, I had a good time playing you entry ^^
It's a very cute game with a cute art style. The concept is very cool, however this may need a wee bit more polishing.
The music was very nice and soothing, but it was kindda disappointed when I realized that it restarts whenever I die, and I died A LOT.
Maybe the movement of the objects could've used some smoothing too.
Other than that, it's a nice and challenging game. And it's a good opportunity to teach people about astronomy and how earth came to be, so I really do reccomend that you develop this more.
Thanks for playing . music and sound effects I learned the day of submission to the jam, will get better in the next one. And will improve smoothing side of things.
I guess I can look into developing it furthur as an educational experience.. it's tough though since each level has an entirely different gameplay mechanics. will have to come up with a ton of ideas and stuff. I guess..Maybe..Let's see
This was fun! I did find it annoying the number of times I got close to winning, then got struck by something at the last second haha. And there was a minor graphical glitch where the tractor beam would go upwards when orbiting the first planet. Awesome animations on the planets colliding!
I absolutely LOVE this idea - you play as an alien influencing the creation of life on earth? You should totally make this into a fill fledged game - It has so much potential. Even at this stage it's very attractive. Great job!
Thanks a lot for playing. I will definitely add some smoothing later
The trick to get past RNA level is waiting. You have to pick 4 color rectangles indicated in bottom corner. Bide your time and beam one. Then wait. The rectangles will come up again always in the same pattern. So you will get an idea of where to wait. So beam the next rectangle. So on and so forth. Attempting to get all in one go would be very difficult.
Do let me know the approach you used.
I think there's a ton of potential in this game, and it's super cute! It was just...far too challenging for me to get far with all the moving parts. If you were thinking of developing this further, you might want to amp up the difficulty a little more slowly and get players used to the movement first.
That was fun! I definitely think this was better than the cow idea, to me. I would totally be interested in playing a game like this that went through history with the alien folks shaping human civilization after life on Earth. But what kind of steel plated bubbles are in the RNA that explode an interstellar vehicle upon contact?
Thanks for playing .
So this is taking place deep in underwater sea vents. I have written that part. Maybe its not so obvious with so much happening. I should have added a pause before jumping right into gameplay now that I think about it.
So not in RNA. We are trying to form RNA using the nucleo bases (rectangles) . So basically unstable volcanoes under the water. And that's the reason why the rectangles are being shot up. So I was thinking it must be dangerous for something to be that deep in underwater sea vents. A little rock could possibly deform and deep sea pressure would annihilate them. Since I have used rocks in earlier levels. Maybe this time I thought I will just have some gaseous bubbles or something. Probably rocks would do better. Hehe.
Once again, Thanks for the feedback. Appreciated
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