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Strange Signals's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.125 | 4.125 |
Controls | #2 | 3.938 | 3.938 |
Originality | #3 | 4.500 | 4.500 |
Theme | #8 | 3.688 | 3.688 |
Overall | #12 | 3.464 | 3.464 |
Accessibility | #14 | 2.875 | 2.875 |
Audio | #29 | 2.563 | 2.563 |
Graphics | #39 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0.3
Wildcards Used
N/A
Game Description
Investigate strange contraptions
How does your game tie into the theme?
Knowledge of how to operate the contraptions has been forgotten.
Source(s)
N/A
Discord Username(s)
luke1235
Participation Level (GWJ Only)
3
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Very cool game! Love the puzzles and how you make the player figure out what each does and then restart to conquer the level
Good work! I enjoyed figuring out the solutions to each puzzle, as the gameplay gradually introduced new elements and increased difficulty. The process felt quite intuitive and I’ve managed to open all the gates and get to the ending, it was a short, but enjoyable experience.
That was a fun and very theme fitting game. The mechanics were pretty cool! Even a tutorial would have been nice, I also liked it was simple enough to test and find out how to use the colors. I think it was well balanced. The level design was nice, slightly increasing and a little challenge for the end. Great job on this!
Very nice take on the theme, I feel like I would have liked a little bit more guidance maybe, or maybe some returns like "Oh good you solved it! Oh, you just found out that this button does that" like unlocking stuff (maybe I just need praise hahahaha). Also maybe something to have an idea how many puzzles I had solved and how many were yet to be solved.
But I think the game was quite clever and not too hard if you take some time to try different combinations.
Nice work! The puzzles were challenging and I really enjoyed learning what the different controls meant - even when I thought I understood it, a new puzzle sometimes made me realize I hadn’t quite figured it out yet. The last puzzle was a real challenge but I was able to eventually solve it!
I sometimes forgot / had trouble telling when an effect was “active”, so maybe a more obvious indicator of that would be helpful, and perhaps some symbols or something to help differentiate the buttons from each other a little more (without having to give away what they do).
The graphics are pretty simple, but I think that works in a game like this - you don’t want to confuse the player by adding too much decoration if it doesn’t have any relevance to the puzzle. A bit of animation would probably go a long way here and complement the sound effects nicely too.
Nice job, this was very enjoyable to play!
Loved this one, build on some simple mechanics and teach them incrementally for a great puzzle game, it was short, but it was certainly well done! Nice job!
This game is really neat! Making very good use of simplicity for puzzle design and to teach players what to do. This is the kind of stuff that with some polish i could see myself play and get totally stuck on.
Awesome game! Such a neat little puzzle. That last level had me stumped for a little while, but I was able to solve it. Loved how simple each button was, but it took a little time to see how to use them all together. Nice job!
Fun puzzle game and it gets quite challenging. Great job!
Very nice idea, I love the idea of puzzle solving with very limited and basics actions. Progression feels very good, with new inputs unlocking and more complex levels. Having to figure out the effects of each inputs is a big part of the solving fun. Very nice job.
Clever game! Some tricky puzzles and I liked how the different buttons were musical. I simultaneously feel like I want just a liiiiiitle bit more info on how some of the circuitry worked, but I also recognize that would go against the theme. Not sure of a solution, just food for thought I suppose. Either way, had a good time with this game. Nice job!