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A jam submission

Between Living and DeadView game page

Play as the grim reaper deciding who lives and who dies.
Submitted by Dani_Swordfish — 4 hours, 35 minutes before the deadline
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Between Living and Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#103.3783.378
Overall#113.6453.645
Audio#133.5413.541
Graphics#144.0544.054
Fun#173.4863.486
Originality#223.7033.703
Controls#253.4053.405
Theme#273.9463.946

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.12

Wildcards Used
All

Game Description
Play as the grim reaper deciding who lives and who dies.

How does your game tie into the theme?
The Grim Reaper harvests souls. The night time wild card is used in aesthetics, the game is set at Halloween for the fall card and the player is given a choice of who to save for the final wildcard.

Source(s)
N/A

Discord Username(s)
Dani

Participation Level (GWJ Only)
2, including this one.

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted(+2)

I did all the possibilities and it is a nice narrative game.  To me, adding a keybind to pass repetitive sentences would be great. I would have liked  more  moral choices with characters whose stories "overlap". In addition as i am not fluent in english, thanks to your game, i learnt new words! 

Developer (1 edit)

Thanks for all the positive words, I'm glad people enjoyed the game.  Text speed seems to be a big issue.  I made the dialogue system myself instead of relying on a plug in, and it's missing some features I would like to have in it.  Text skipping and text speed changeable from the menu is coming in the next update.  🎃

Submitted(+1)

Pretty cool game, nice narrative. I wished I could speed up the text haha. Great work

Submitted(+1)

The writing made me chuckle. Nice work! The dialogue controls were a little clunky for a primarily text-driven experience. The option to skip would be nice as there is definite replay value to this title. I stuck through it to see all (5?) endings anyway, and again, I think that speaks to the quality of the writing. Good art, music, and sfx as well. I look forward to more!

Submitted(+1)

I only realized afterwards that I can save one, ended up harvesting everyone to see what happens regardless, I'm glad it was an option! I would've loved to read more of the writing, as it was funny and interesting, but the slow text speed was a problem.

Submitted (1 edit) (+1)

I just save John Johnson because he had cats. And I love cats.
And the Charlie and the Chocolate Factory reference from Augustus story surprises me (in very good sense). I like the ambience, the music and, specially, the dialogues. I love this game c:

Submitted(+1)

I love the writing, the art and music are both good, I wish there was an option to skip dialogues. Very solid game.

Submitted(+1)

Brilliant writing, good job!

Submitted(+1)

I harvested everyone lol

Submitted(+1)

Really well made! Favourite part was definitely the dialog, made me laugh quite a lot!

Submitted(+1)

That was a really unique idea, I love it! The dialogue was surprisingly well written for such a short time frame and made me chuckle a few times. I noticed a handful of typographical errors like "harverst" but that's to be expected. I do very much wish you could skip ahead in dialogue though!

Submitted(+1)

This is a very cool concept! It's definitely a big choice to make, put a lot of pressure on me at least. I think my one big complaint is not having a skip text feature. Having to wait for all the text to fill really slowed the game down. Other than that, great work!

Submitted(+1)

Neatly done, this reminded me a little bit of Ace Attorney for the silliness of the characters and situations.

Overall good and mostly, charming.

Submitted(+1)

The decision makes you want to play again to try to find out all the endings, so a button to skip lines would be interesting. Other than that, very good, congratulations!

Submitted(+1)

Nicely done the dialogue was funny and entertaining! Although there was some times where I accidentally clicked on the same thing and had to read the whole thing again perhaps a skip button would have been good but overall nicely done!

Submitted(+1)

Cool dialogues.

Decided to save Pauline by the method of elimination :)

In the end description I couldn't scroll the text down to read the entire thing. Neither scrolling with mouse wheel or using the scroll bar on the right didn't work

Submitted(+1)

Nice submission. Really liked the art, music, sound, and fun little stories about each character. Would have been nice to be able to skip the dialog/messages (especially on following play throughs.)

Thanks for submitting

Submitted

So, I was going to play the games that contains a web version, but when I tried to run the game it said "Error: The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)"

This happened to some of my games before and u just need to toggle SharedArrayBuffer on the itchio project editing screen.

Can't rate the game for now.

Submitted(+1)

I love this! The graphics are well made and the music fits it well. The dialogue is cool and I love you've put the effort to make a story for all the characters. 

Submitted(+2)

Amazing game ! I love the dialogue of the people (even though i haven't listened to all of them because i am pretty damn lazy) but yeah ! Pretty nice ! The only missing thing though might be some sounds when you are dialogue-ing like some souls flying sounds or something

Viewing comments 20 to 1 of 23 · Previous page · First page