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A jam submission

Peril in the PinesView game page

A short Platformer for Godot Wild Game Jam #70, based on the story of Red Riding Hood.
Submitted by BreakfastLlamaStudios (@BFLlamaStudios) — 17 hours, 37 minutes before the deadline
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Peril in the Pines's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#63.6923.692
Controls#333.4623.462
Theme#613.5383.538
Overall#753.1653.165
Fun#762.9232.923
Graphics#873.2313.231
Audio#1052.8462.846
Originality#1372.4622.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.2

Wildcards Used
None

Game Description
A short platformer based on the story of red riding hood.

How does your game tie into the theme?
For our take on folklore we looked at stories that people would tell each other and as such came to fairytales, Once we had that as an idea we then had red riding hood pop up and we ran with it from there.

Source(s)
Not sure, however if source code is needed it can be provided.

Discord Username(s)
Zonnap, Deltazoe

Participation Level (GWJ Only)
This will be our second try, however we were unable to complete a game our first time.

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Comments

Submitted

Yaaay, I won on nightmare mode! But not in Red Riding Hood mode. Graphics are very nice, as well as the parallax!

Submitted

I thought the graphics looked really great and the waterfalls and background, as well as the ground had a nice look to it. 

The looming threat of the wild wolf coming from the left towards red riding hood and the way the collectibles modified how fast you could move and how high you could jump felt fun.

I really liked this one, nice job on it!

Submitted

No bad platformer. I like the idea of the huge wolf running behind you. But it seems there's a little problem. Everytime I jump the wolf jumps together the same amount. This feels strange.

Submitted

I really liked the power-ups, they were simple but it's always fun to jump high and go fast! Also loved the end screen lol

Submitted

Fun little submission, I definitely think that it's the most fun on the highest difficulty, well done!

Submitted

It's a short game and works well. but in my opinion the difficulties are not really necessary, I think the game is very fun when it is on high or maximum difficulty. because that's where you understand that you should run from the wolf haha.

But overall it's a good job! :D

Submitted

Cute little platformer. I like that you implemented a coyote timer, though the duration feels a bit long.  The level feels a bit short and I wish there was more content. I like that you can select the difficulty. Overall, well done.

Submitted

Short game with charming graphics and different levels of difficulty. The movement feels good. A little short on content, but what you have is good.

Submitted

Pretty pixel art for the characters as well as the decor and a simple yet cool gameplay (speedrunning a level), it has great ideas especially the waterfall with wood sliding. I had fun playing it, great job !

Submitted

Played and finished it on the hardest difficulties. I like the idea of a chase game, and having the wolf right behind you made it tense to get all the jumps right; but some of the collisions were a little janky. 

The level was also too short. The art also felt a little uneven with the wolf particularly just being scaled up and going from pixel art to a drawing at the end screen. But the designs of the characters were cute.

Submitted

Loved the graphics and menu details, including sound adjustments! The music was very good. It took me a few times to reach the end, but wanted to jump right back in and try again. The little flag checkpoints and lives were an excellent touch and intuitive. The GIANT wolf chasing really got the adrenaline running when you respawn at a checkpoint and see it's so close! really fun, will come back to play other difficulties.