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Oktoberfest Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #72 | 2.882 | 2.882 |
Controls | #97 | 2.824 | 2.824 |
Fun | #103 | 2.706 | 2.706 |
Overall | #109 | 2.798 | 2.798 |
Originality | #114 | 2.824 | 2.824 |
Audio | #115 | 2.765 | 2.765 |
Graphics | #117 | 2.941 | 2.941 |
Theme | #147 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
none
Game Description
Beer-filled world of Oktoberfest Simulator
How does your game tie into the theme?
German/Bavarian Folklore
Source(s)
no
Discord Username(s)
Anvo
Participation Level (GWJ Only)
2
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Comments
This one was especially fun as i made a cooking game myself! Really well executed with nice graphics. Could use with some sfx to make it even better.
Fun concept. Camera movement was really interesting, I never think I've experienced what it's like navigating while tipsy so well haha! I think adding some sfx would've helped get this up a level. Good job on your entry.
fun game!
This was a fun run around! The hitboxes/area detection on the customers was a little odd for me, it seemed like it was better to give them a lot of space until they were ready than it was to stand within the radius and wait for them to be ready? This is a great base to start from for a serving game with even more depth...just thinking about where you could go next with this, now I'm hungry for some schnitzel and some spaetzle!
fun idea, I guess the wait times become more and more accurate the longer you play. good job!
This one was fun and I managed to max out the upgrades! Would love to see some additions to speed up loading up on food and drinks as that was the bottleneck at the end. The people need their beer fast! Great work!
It's pretty cool, there being no walk animation is a little off-putting tho, also it'd be cool to see the difficulty increase as you play (maybe it does and i just haven't noticed it actually)
Hi, thanks for testing it. I'm working on a port of the LPC animation plugin for Godot4 but was not stable for the jam. So I decided to have only minimal animating effect. Yes, the customers should arrive faster after some time. Will check if this works.
All that you need to do is add a day counter and make it so there is a more and less busy or very the speed they come in to be faster in the start at least would be great.
I really enjoyed playing this one. I managed to max out the tavern, after that I went waiting tables like a hurricane.
This could potentially be an even better game, if you can see visitors getting ever more impatient for waiting. Make the game a little more challenging.
Super cool concept - I love these kinds of games!Though I don't think I ever saw anyone order just one beer and leave at Oktoberfest. ;) I was not sure how much I could carry, but it would be good to make it around 8 if you only have beer and not food.
Thanks for testing and your feedback. This goes to my feature backlog as idea for an upgrade system. If you're more experienced you could carry more beer. :-)