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A jam submission

Bored in ClassView game page

An autoscrolling platformer where you get to erase just about anything you want!
Submitted by EmilePerron — 4 days, 2 hours before the deadline
Rated by 16 people so far
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Bored in Class's itch.io page

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Godot Version
4.3

Wildcards Used
N/A

Game Description
An autoscrolling platformer where you get to erase just about anything you want!

How does your game tie into the theme?
Almost every part of the levels can be erased, and this is a core mechanic that you must use to get through the levels and reach the end.

Source(s)
https://github.com/EmilePerron/godot-wild-jam-78

Discord Username(s)
EmilePerron

Participation Level (GWJ Only)
0

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Comments

Submitted

I really like the idea behind the art and concept! I found the difficulty in level 2 a little bit too much! Maybe we should be allowed to erase more things? Overall, great job :)

Developer(+1)

Thanks for the comment! Difficulty ramps up way too quickly indeed! 

I also didn't get the time to add in the shop as I had planned; the original plan was to allow players to buy upgrades, such as "+1 max erasures" or "Gain +1 erasure per coin collected". Still happy I got this far in just a few evenings of work though!

Submitted

Yup, this looks like a flash game people would play in school over lunch

Developer(+1)

That's exactly the feeling I was looking for! ✨

Submitted(+1)

What stops me from just erasing everything? Oh...

Super creative and well planned, I also loved the art and the way the jump works. Congrats!

Submitted

lots of loud barking -- great work, love it. thanks.

Submitted(+1)

Super fun concept and artstyle ! I didn't expect spending so much time in lvl 2, than I got to 3 and the difficulty just skyrocked ^^ Love the fact you can erase the ground, learned it the hard way. Very good, too bad you could finished as you wanted (the music and all), but it's already a lot of fun.

Developer(+1)

Yeah I should've spent a bit more time on level design to make the difficulty ramp up a little more smoothly; apparently my level design skills need a bit of improvement hehe!

Also, a fun fact since you mentioned erasing the floor: there's actually a level (I think level 4?) where erasing the floor actually gets you on a hidden floor below the regular floor, which allows you to bypass most of the level and get an extra coin! 

Submitted(+2)

You were right! Gluing your character to a popsicle immediately makes the game better. Also, this is what I call efficient environmental storytelling.

Submitted (1 edit) (+1)

Nice job, I liked that you had to focus on using both the mouse and the character. Good use of the theme as well 😊

Submitted

Perhaps the cutest jumping animation I've ever seen

Developer(+1)

The popsicle stick was just a random idea I had in my head but... as soon as I put it in, I was sold! It just completed the visual feel so nicely ✨

Submitted(+2)

Interesting game. I liked the concept. Overall it was fun, I’d love to know how many things I could erase per levels. I also felt jumping had to be pretty precise and could maybe make use of “Coyote Jump” when leaving a ledge. Apart from that nitpick, stellar game. Nice work!

Developer(+1)

Thanks, I appreciate the feedback! 

There's a "progress bar" kind of widget on the eraser that shows how much you can still erase, but it's not very clear indeed. I had planned to customise it in order to make it much more obvious, but I just had to ship the game as-is after I got sick. But great feedback nonetheless

You're absolutely right for the jumps as well; there's definitely quite a few improvements to be made in terms of control and how you interact with the environment. I'm new to game dev but I actually learned about Coyote Jump a couple days before the end of the jam; didn't quite get the chance to update it in time sadly!

Submitted(+1)

Really fun game, rated very high. I have one comment about accesibility, maybe it's my fault but I really really wanted to know how many things I could erase per level so I could plan my levels accordingly. Despite that, very good game. Thank you for your work, great entry! 

Developer

Thanks for the feedback! 

There's a "progress bar" kind of widget on the eraser that shows how much you can still erase, but it's not very clear indeed. I had planned to customise it in order to make it much more obvious, but I just had to ship the game as-is after I got sick. But great feedback nonetheless!

Submitted(+1)

Fun concept and nice execution! Very tidy source code. Great entry!

Developer(+1)

Thanks! I'm new to this and still trying to figure out how to structure game projects hehe, but I just looked at your itch and saw your game jam template... might try it out and take inspiration from it for the next times! :)

Submitted(+1)

Love the artstyle. (: