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Ghosterino's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #31 | 3.019 | 3.125 |
Art Style/Visuals | #32 | 3.381 | 3.500 |
Theme | #35 | 3.381 | 3.500 |
Gameplay/Fun | #40 | 2.760 | 2.857 |
Audio/Sound Design | #51 | 2.553 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot 4.4dev7
How does your game fit the theme?
It uses two control modes -- human and ghost, to show that there is two points of view on one level.
Self-made & used stuff
Assets (e.g. free or owned)
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Comments
A short but fun platform puzzle game! The theme and colors were nicely incorporated. The levels were a bit short, but they were well-designed and enjoyable to play.
I did find myself getting a little confused with the controls at times, especially when I had to quickly switch back to the player and jump high to reach the door. But I managed to do it! Adding a bit more contrast to the jump platforms might have been helpful also.
The pixel art looked great, and the sound effects added a nice retro vibe. Did miss some cool retro audio background track,
A fun jam entry—well done! 😊
Good job on making a full game.
The artstyle was nice, but I feel like some of the objects did not clearly convey their presence. For example, in the first level I only saw the spikes after touching them. It would have been nice to have used the red tones here to show danger. In the second level I didn't see the jump pads, and had no idea why my character was suddenly jumping. It would have been nice to make the jumping pads a bit more visible, maybe in the form of a spring.
I must have missed something, cause I couldn't figure out how to open the door in the second level. I changed to ghost form, tried using the interact button, to no avail.
Like others mentioned, a small background music would have also been nice.
really good, nice and precise platformer, really good art and gameplay, nice level design, a great entry x3
I wish this game was longer, loved the precise platforming!
I have the feeling that the first level is a bit harder than the other ones, which made me crave for more challenging levels, so I really hope you continue this game or something similar eventually!
Game looks and sounds great and the two points of view are done well, but the jumps are way too precise for me.
Took me some time to get the control correct but once i did it was a very fun game to play. A bit of music would have elevated it.
And not sure if intended but sometimes after switching the ghost would be back at the position of the guy and not at the spot i left him
The first thing I noticed was the use of the palate. Man, I really like the environment textures/Color usage! When it came to gameplay, I did feel there was a difficulty spike from the get-go. I was struggling to get used to the controls, as Entering doors, Jumping , and swapping ghosts were all different buttons- I think it would have been a little more convenient if Up was jump, Down was going through doors, and space was to turn into a ghost. That way my left hand's fingers aren't trying to play twister, lol. The character prolly has a smirk on it's face cause he knows I have a skill issue, lmao. The mechanics are pretty good here! There's a range of puzzle devices as well! but the game is very unforgiving with its puzzles, often having do-or-die setups. With slightly more forgiving puzzles and maybe some more funky facial expressions for the character, I can see this being a charming platformer puzzle game. I give this Ghost switch/ 10 (Where da music at?)
Quite a tricky game. It reminded me of old black-and-white GB games in a good way. Makes me wonder if this could be replicated with GB Studio. I also was reminded of Lost Vikings upon playing this, funnily enough. The puzzles were a bit hit or miss for me, with the super jump physics feeling a bit inconsistent. Regardless, there's potential for a full-fledged product here. Good luck!
I like the cute art style and sounds, very nice game!
Getting used to the controls was a bit difficult for me, but that's just me being bad at platformers as always +)
This game is so cute! I love the little ghost guy. The sound design was very nice, really like the key collecting noise :). The game ended right when I was starting to get the hang of it. I really hope you make more levels! I'd love to see some more unique ways you can incorporate the two forms helping each other out.
The game is enjoyable! Reminds me of The Lost Vikings game with this mechanics. Way to go!
Really liked the game, nice mechanics and I think is a very good start point for a more complete game! You should go for it :)
Take a look at ours :)
https://laffcat.itch.io/tankrunner
It was pretty hard to remember that I had different movement when switching to the guy, and I would just walk off the cliff. But I did finish. It's pretty good! You could probably create more levels with these mechanics. Adding more interactions between the guy and the ghost would also be good.