Short but nice game!
Play game
Space Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #76 | 4.019 | 4.019 |
Audio | #108 | 3.528 | 3.528 |
Overall | #114 | 3.788 | 3.788 |
Gameplay | #138 | 3.340 | 3.340 |
Authenticity (use of resolution) | #185 | 4.264 | 4.264 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
No
Was the resolution a challenge?
The small resolution made it difficult to show certain UI elements, and I had to modify some of the artwork to make sure things were legible. I decided to use a limited color palette to save time on making art decisions.
What did you learn?
I learned several things that I'll be able to use in the future, like how to make enemies follow you when you are close to them.
Comments
I love the movement and the shooting, feels great. Lovely graphics and colour palette and the music is the cherry on top. :)
I like hero of this game, good simple design.
The mission is not too difficult to understand.
The limited color palette gives this game a unique look, which makes it a very elegant production decision to save time while improving the visual quality and helping the game stand out. A great move for a jam game; I'm surprised this is your first ever entry!
Gameplay was fun if a bit on the easy/short side, but it felt like a well-rounded experience. Good job!!
Short but sweet. The graphics look great - the limited colour palette is nice and the sprites are well drawn. I also enjoyed the music and overall sound design. The movement is a little slippery for my liking, but it's not unmanageable and certainly gives a low gravity feel. Having a victory cutscene after completing the game is a very nice touch.
It took me a while to realise I could shoot the boxes generating the electric barriers and I spent an embarrassing amount of time looking for a key or something. Not sure if that's a conveyance issue or just me being dumb.
The best example of what a jam game should be: short, addictive and fun. All the pros have already been mentioned here before me, so I’ll just say: really nice game!
Very fun little game.
Music, sfx, and visuals were all really well done, the final cutscene looked good as well with it's own separate music which was a good touch. Gameplay wise, it was interesting trying to juke the little attackers to hit them while avoiding their bullets, I'm glad health and ammo was quite plentiful because I got shot a bunch of times haha. The small map also prevented it from being frustrating to find the terminals, if it was any larger I would have liked a compass or something.
All in all a really polished and strong jam entry, great job!
Perfectly polished little game! :) A boss fight would have been sweet, but its a great game as is anyway, really good!
Really slick! I love the color palette and sfx, and the little touches like hit flash that really make the shooting feel solid. Didn't realize the ammo was limited (even though it was made really obvious in the HUD) until I ran out and there was a fun little mad scramble, but it just added to the story for me. Really great work! This is about the perfect jam game size to me, but I would definitely play more.
Nice game, could use some more variety with the enemy design but otherwise the game is very polished! Those mines get me everytime tho.
The art is very well done too!
Great game! Short but fun, easy controls, nice art, music, and sfx. Good job!
Congratulations on making this game !
I've played your game during a live that you can watch here :
I hope the feedback and live reactions will be useful to you. Keep it up !
Really nice little polished experience. Congrats on submitting to your first game jam!
The lot-res low-bit art style is really nice, I liked that. Game was fun, control and the shooting takes a while getting used to,but that is easy enough to do.
Beautiful low-res graphics; I very much enjoyed watching everything move around the screen as I was playing. I also appreciate the time you put into small details like making certain things animate when hit with a bullet to show that your shots were having an effect. Well done!
I really enjoyed the minimal and clean color scheme you used in the game. The controls were also easy to use which made the game a lot of fun.
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