A really cool and ambitious game! Although I think in some parts the scope might've been too ambitious, since I got stuck a lot, sometimes in places where I couldn't do anything but quit the game, like here and after clearing the poison heart in the red area. Feeling quite lost, I looked at the comments, where you mentioned Fertilization was supposed to be the first ability you obtain, which I missed entirely, getting the Vine Crook and Tether before ever figuring out what the heck those lilypads are for. After that, I made some swift progress, obtaining the climbing and Sprout ability... But then found that the latter didn't do anything? I'm unsure if this is a bug, or if I'm somehow sequence broke again, and I was already supposed to find a projectile earlier in the game, and Sprout only upgrades it but I seem unable to do anything with this ability. So that got me stuck again.
I'll leave more detailed thoughts if I ever figure out how to finish this game, but my overall thoughts is that your foundation is really solid, movement feels great, you got a cool world set up. But while the large scope is impressive, and I think attempting such an open-ended progression with skips is laudable, sadly that also means you have to do a lot of testing to make sure players can't get themselves stuck by following what they think is a natural progression path, which seems like it was hard to fit within the jam's timeframe.
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