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A jam submission

AlchemistQuestView game page

Your mission is to sneak into the enemy's secret territory as quickly as possible!
Submitted by MALYOK (@malyok99) — 3 minutes, 37 seconds before the deadline
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AlchemistQuest's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#144.0364.036
Enjoyment#263.3213.321
Overall#313.4913.491
Presentation#353.4643.464
Use of the Limitation#583.1433.143

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
LimeTheDev

Software used
Unity, Aseprite

Use of the limitation
With the help of various potions the player can change the space for himself to pass the level.

Cookies eaten
About 15-35 crackers

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Comments

Submitted

Nice game! a pixel font would fit the art better and the tiles don't really match the art either. I liked fusing together the plants and stuff though. Good job! 

Submitted(+1)

I like the game idea. The way how to fuse objects is interesting and works fine. It took me a moment to understand, that I can throw blocks. What I like is, that the game provides different ways to solve one and the same level which allows me to use the fusions creatively. That is extremely cool.

The graphical color choice is super cool. Only sad was, that the game did not have any sounds. This would have give the game a major improvement.

Submitted

Incredible! Everything from the concept to the presentation was really awesome. The controls were a bit floaty at first but you can get used to. Awesome work!

Submitted

Is it really in the top of the jam a game that matches its theme. I was very happy when I saw an idea that I also thought about at first, but then decided to do choice else. Personally, in my opinion, your game is better than all the games from the top 3.

Submitted

Cool game, honestly.

I feel like this concept can really benefit if item fusion was done automatically instead of clicking three buttons. Either way, keep up the good work.

Submitted

Amazing game!
Just needs to add some sounds, particles and tileset for ground,
then it would be perfect!

Submitted(+1)

This game is sick! I love fusing materials to come up with your own solutions, I think it feels great to play too, the main gripe I have is the fusing itself is not comfortable, perhaps assigning a button to each slot to "quick fuse" would have made it flow faster.

Submitted

Cool idea, but needs some sounds.

Submitted

Great idea! I did run into a bug where the item is used even though I never actually used it, but still a fun game.

Submitted

Really interesting idea! I absolutely love the idea of potion crafting as interpretation main theme restrictions. Enjoyed playing your little game. 

Also, i think you should complete your art for the game and make SFX with music. That'll make your game like 10 times better!

Submitted

Your game is cool, well done! It's a shame that the dashboard doesn't work for me. 

Submitted

Quite an interesting concept, although it is based on an old-school crafting system. The game has bugs and flaws, but this is most likely due to time constraints.

Submitted

I really like the idea! The inventory system felt a bit clunky, but I'd expect that from a jam; Well done :D

Submitted(+1)

like the squash and stretch and general meatiness of the animations

i feel like the ui and inventory need a good bit of work, though for a jam game its fine enough

i also feel like pressing e on things to grab them is a bit cumbersome when you use a and d to move- clicking on it would feel better imo, but again, inventory systems and clicking & dragging stuff is hard

on another note however, i absolutely love the idea!

i might just be a bit of an alchemy fanboy, but i love the whole "combine things to make potions that do x" thing. theres a lot of potential for puzzles and a lot of room for potential player agency (ie, someone uses a double jump potion here, where someone else uses a dash potion and a create block)

i would've liked to see more combinations and ingredients, but i can see that being a lot of work.

overall really cool game!


Submitted

i realy like the concept like the fusing but there are some things i dont like

-no music

-no sound effects

-no real tutorial

-i cant use the dash

but its a realy fun prototype

Submitted

Only gripes:

- No Music

- No Sound Effects

- It seems like if you don't pick up an item the first time you pass it you can't pick it up

- A lot of the potion effects have confusingly complicated executions like double jump seems to have a timing element to it for whether or not you can even double jump.

Other than that, amazing game.

(+1)

Awesome, you took the Theme and Limitation in mind, I love the game so far, really nice idea!