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Spooky Midnight Snack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #57 | 4.644 | 4.644 |
Enjoyment | #65 | 3.756 | 3.756 |
Overall | #92 | 3.856 | 3.856 |
Polish | #114 | 3.511 | 3.511 |
Design | #129 | 3.511 | 3.511 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute little game! Took me a couple tries to get to the end.Those are some some speedy ghosts :)
Thank you! And congrats on making it to the end :)
Cool idea for the on/off theme and also like the LCD detail grid lines which you would get on the screen of an old phone. Would play this on a Nokia brick if I still had one :)
Thank you! :)
Short but enjoyable game. I like true screen imitation by drawing grid. And player’s walking animation is cool! :)
Thank you! :)
Cool! Great use of the theme and a challenging concept I like it!
Thanks so much!
Interesting take on the (optional) ON/OFF theme and not as easy as it looks. It's a very unique idea. In the last few seconds left I was scared more fast movers would show up, but fortunately I made it to the end.
Thank you, and well done on making it to the end!
Simple and fun game! It uses the theme really well. It was just a bit annoying when multiple very fast ghosts charged in a row.
Thanks for playing! I agree that the randomness sometimes results in the ghosts being a bit overly aggressive, haha
Very challenging and fun casual game. Congratulations on the idea, I really liked it!
Thanks so much, glad you liked it!
This game was a lot of fun and very challenging, I wasn’t able to finish, I tried so many times but I always died with about 10 seconds left, I guess my reaction time is just too slow haha 🙈 well done and congratulations on your first game!
Oh no, sorry to hear that the ghosts got you so near to the end! And thank you ^_^
Ok, I kept trying and I managed to get the snack haha 😎
Btw it doesn’t want to start in Chrome, it just prints out this error:
Congrats on getting to the end! Well done for persevering :)
And sorry to hear that it won't start in Chrome. Thank you for letting me know - I shall look into it
I love the fact that the pixels have a little light border around them!
Thank you!
Very fun game!) love it
Thank you! Glad you liked it
Not gonna lie - got kinda scared when I saw that one ghost rushing at me :D
Haha, glad to hear that the ghosts are suitably spooky :P
Simple but fun game that's appropriate to the device it would have been on. Gets challenging pretty quickly but I'd say that's a good thing for this kind of game.
Thank you!
Simple concept, solid execution
+ Silly, good looking pixels :D
- The fast ghosts make it very hard, but not necessarily unfair, it does require some skill
Thanks so much for the feedback :)
Simple yet fun. And challenging!
Thank you!
Totally stayed true to the theme. This game is also a perfect example of simple, yet fun. The intuitiveness and ease of controls just makes for a fun game that really requires skill. Nice job!
Thanks so much! Glad you enjoyed it
Simple, challenging, and full of fun. For your first game, it's is impressive. The game is random and there is no rhythm you can get used to it, and that makes it hard but I managed to finish it after few tries. I have few notes about the game:
- First, the hitbox between the player and the ghost, the player have a small hitbox for attacking, but a big one for taking hits, and that makes the player feel frustrated when he thinks that he clicks at the right time but the game has a different answer, and specifically with the fast ghosts. Try to make the player hitbox smaller and the flashlight hitbox larger.
- The randomness in the game makes it hard but also unbalanced. In my case, I got a lot of fast ghosts in the beginning, but in the last 15 seconds, I didn't get any. It would be better to make the speed increase (start slow and then go fast) by keeping the randomness but making a range that keeps increasing.
- My last point is about animation, I don't know if the player is the one who's moving toward the ghosts or the ghosts to the player (I think you make it both towards each other), but the player movement feels like he is just setting on a chair and playing with his legs. If you planning that the player moves towards the ghosts it will be better to just adjust its animation speed to match the speed of the ghosts.
Sorry for making this comment long, I just want to point what I think can make the game better. The game was awesome, and I wish you the best of luck.Well done on completing it, and thank you for the kind words and detailed comment! I agree with all of your suggestions, and I'll definitely take them on board for stuff I do in the future
I wish you the best of luck!
Simple but effective. I like the pacing with the chaos and respite. If you try to just tap the light and conserve maximum battery life, it becomes very challenging and fun as well.
Thanks so much! Glad you enjoyed it
Finally beat it! This was a fun little game.
Those fast ghosts really threw me for a loop! Pretty intense, ngl.
Thank you, and well done on completing it! The fast ghosts catch me out as well, haha
Your game is simple but funny ! I love the torch/battery mechanic.
Thank you!
This game was quite challenging and really made me make use of shining my light! The speed of the ghosts caught me off guard at times, but really had me focusing at the right times. for your first game jam, this was an awesome game jam submission. Nice work on it!
Thanks so much! That's really nice of you to say