I love the story concept you went with for the theme, very interesting and unique take! Great sound design, lovely textures. There is very much a flowing, soothing vibe that well-reflects that emotions and imagery that you have described. Echoes of a Dream has this sort of pseudo lo-fi quality to it that's difficult to describe for me, it feels incredibly accurate towards the title. As I progressed through this album, I found myself liking each track more and more. There is a lot of variation while still keeping a very consistent tone throughout. Excellent, high quality submission!
Play soundtrack
Echoes of a Dream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality | #137 | 3.826 | 3.826 |
Correlation to theme | #149 | 3.826 | 3.826 |
Overall | #197 | 3.635 | 3.635 |
Composition | #228 | 3.609 | 3.609 |
Creativity | #240 | 3.609 | 3.609 |
Impression | #324 | 3.304 | 3.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Echoes of a Dream is a fictional game, exploring the subjectivity of reality and the ambiguity of the dream-state paradox. Inspired by Chuang Tzu's pondering, the game blurs the line between the real and the imagined, offering a dual gameplay experience that keeps you questioning the nature of existence.
The game would have a gameplay alternating between a young girl's journey and a butterfly's peaceful trip, as one is dreaming of the other and the player is left unsure whereas what is real and what is a dream.
I imagined the Main Theme as the loopable track playing in the game's main menu, during the exposition scene, or during the end credit.
The Awakening would be playing in the first part of the game, as the young girl awakens and is confused by a strange dream she just had - not certain that she isn't dreaming still.
Dream of a Butterfly is a loopable track that would be playing during the butterfly's gameplay phase, collecting memories and following colors and shapes through a dreamy landscape.
Dozing Off would be played at the end of a young girl's gameplay phase, as she slowly falls asleep and her reality transforms and colors itself in a different way, transitionning with the butterfly gameplay phase.
Dream of a Girl is a loopable song that would be playing during phases as a young girl going through her daily life. The track contains a break in the loop, that can be configured to be triggered during a more emotional or important event in the gameplay.
Message from the artist
Since this is my first "true" gamejam, I had a ton of fun creating this project. It was extremely challenging as I don't have much experience creating this kind of things, but it has truly motivated me to actually make this game in the future. I hope you have as much fun listening to this soundtrack and imagining the game, as I had creating it.
Theme
How does it fit the theme?
The whole point of the game is to explore the ambiguity of the dream-state and the subjectivity of what we call reality. At the end of the day, I - and so do you - live and grow inside my world, through what I perceive and what I experience as me. Inside my world, I am me, but I am also my world, I am defined by it as much as it defines me. My inspiration for this theme were the philosophical concept of monad (Leibnitz, Husserl), the dream of the butterfly of Chuang Tzu and the Metaphysical Meditations of Descartes.
As for the image, the young girl and the dreamlike shapes and colours have strongly directed my creative process, as much in the visuals and in the narrative than it the sounds and composition itself.
Link(s) of the submission on streaming services
https://soundcloud.com/jules-quirin/sets/cloud-castle-audio-echoes-of-a-dream?si=86dac2dbc8464ac19dcab06d760fd444&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
Number of tracks5
Genre
Soundtrack use permission
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