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A jam submission

I don't care about the meteors, I'm getting that moneyView game page

When the city is about to be meteor-showered you take the money and run!
Submitted by kkcn — 4 hours, 53 minutes before the deadline
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I don't care about the meteors, I'm getting that money's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#113.8533.853
Overall#153.6843.684
Sound#173.4713.471
Theme#243.7943.794
Aesthetics#313.6183.618

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

Played on stream here: https://www.twitch.tv/videos/1852041404?t=1h48m26s

I love the game feel of this game. When the meteors hit the ground, the environment reacts accordingly. It is really satisfying. There was a little lag sometimes when a bunch of stuff was going on at once.

The slowmo when you die is a nice touch =D

Good work!

Developer(+1)

Seen the stream yesterday!

Sometimes you add a tiny thing to your game, and wonder if anyone'll notice. Thanks for noticing the slowmo, and thanks for playing!

Submitted

The game fits the music really well, I think. Somehow it's the exact vibes the gameplay exudes.

Developer(+1)

Funny thing is that I started development with a different background music. Then I tried a bunch of different ones, and then, when I heard this one it really hit me :D

Submitted

Yeah,  face the apocalypse with a cool smile on your face, listen to metal and drive at high speed cuz you don't care about anything, sounds like a sweet dream. I've got so much fun, awesome game! 

Developer(+1)

Thanks! That was exactly the vibe I was going with!

Submitted

Awesome game!

  • The astroids are great, you telegraph them really well. It feels wonderfully apocalyptic
  • I think you might ramp the game up faster
  • I wonder what a version of the game would be like if you removed/reduced the other cars and just had a ton of astroids falling. Since the astroids falling is telegraphing the obstacles up ahead, you could have them generate patterns the player has to dodge through. I dunno just an idea
  • Controls felt good. 😎 so did collecting all that money.
Developer(+1)
  • Yeah, I pretty proud of that :) The one thing I would fix with asteroids is that right now it's possible for them to block you off completely, when the game gets more intense.
  • Ramping up the difficulty would definitely be one of the things I'd tweak if I had more time. Currently the function that returns "intensity factor" is rather simple.
  • If I were to spin this off into a larger project there would be different levels with slightly different rules. With traffic there is more chaos, and that's cool in moments where meteor-ejected car flies just over your head, but not that cool, when you get a meteor on half of the road and traffic jam on the other.
  • As for controls- I decided pretty early, that controls and camera just need to be really tight for a game like this. Right now there's no delay in  camera movement, and no delay in turning. 


Thanks for playing!

Submitted

Great game !!! Really enjoyed the environment here and the meteors are a cherry-topping idea you used. Enjoyed the game! Also do check out my game, Cheers! 

Developer

Yeah, I feel that meteors are underused in games, and would be a nice addition to most!

Submitted

Awesome game, felt very badass haha.

Developer

Thanks! Glad you liked it!

Submitted

A good game in every category! Love the low poly look, nice sounds, fun gameplay and good interpretation of the theme. Definetley one of the better submissions.

Developer

Thanks! Really glad you liked it!

Submitted

Great choice of music and pretty good game overall !

I would have liked a bit more feedback on collecting money and especially on impact with other cars/meteorites. Also not sure if it was intentional but some time into my run an entire line of money spawned (and I managed to miss most of it :P)

Great job !

Developer

I though about more feedback on money (currently it's just sound), but right now, for 3 day jam, I'm pretty happy with sound+flash as feedback for being hit.

As for the money line- not only it appears sometimes, but it gets longer the further you are in the game! It sort-of adds this risk-reward mechanic, where you need to make this quick decision about basically not dodging for a couple of seconds for massive points.

Anyway- glad you liked it!

Submitted

cool game

Developer

Thanks! :)

Submitted

Chaotic, fast paced game. Really liked it.

Developer

Thanks!

Submitted(+1)

Really fun I'm not gonna lie; easily one of the better submissions. And as PixelRunner said, chad simulator.

Please check out mine if you can too

Developer

Thanks for playing, glad you liked :)

I always check out games of people who commented on mine, and I have your downloaded on my home PC. I'll check it out after work.

Submitted(+1)

don't need a chad simulator when you're a chad irl. Please let me know what you think of it when you've tried it out :)

Submitted(+3)

>Literal apocalypse happening

>Broke

>See vast amounts of cash on the road

>Ignore apocalypse

>Get money

10/10 chad simulator

Developer(+1)

You know it man :)

Thanks for playing!

Submitted(+1)

Cool game! I love zooming down the road with cars flipping in the air and getting crushed by meteors all around me. The graphics are good, but I was having some frame rate issues (even on the windows build). The sounds design is minimal but it's not bad. Overall, it's very fun to speed through the chaos. Good job!

Developer(+1)

I just discovered what the lags stem from. Basically once in a while I do a very memory-heavy operation. The kicker is, it's a leftover code, so I don't even need to do it since all it does is spawn in a bunch of inactive objects in a short time, and actual spawning of active objects is handled elsewhere in code (and in more efficient way). I'll update it post jam.

For sound design I figures less-is-more in a game like this. You get your feedback (on either getting money or hitting something), and you get your pumping soundtrack. That's it!  

Enjoyable chaos was one of my goals, so I'm glad you enjoy it too!

Thanks for playing!

Submitted(+1)

very cool! love the chaos

thought I was doing a very good joob till I saw the scores haha I scored around 25k

Developer(+1)

Thanks! I was going for the lovable chaos :)

As for scoring 25k- try again :) With some practice you should hit 40k easily! 

Submitted(+1)

A genuinely stupid idea that was executed perfectly. 

This one actually makes me mad because for gameplay I would like to give it a 6/5. It was hilarious, I smiled while playing and am generally pleased. Got to the leaderboards on my first try! If I get knocked off, Ill come back for vengeance.

What I would suggest is an indicator for your health (never had any idea when I was going to die) and checking the UI post game, it was just empty smaller buttons with no text for me.


This game also makes me mad because it ruins the chances of my game making it to #1 Spot !


Well done.

Developer

Seems like there is a bug in my web build- all the writing (health, score, strings on buttons, leaderboards) disappears if you change the screen size :/  So you DO have health indicator, but only if you don't go fullscreen, or if you stick to the windows build.

Other than that- your comment makes my heart grow :) I'm very glad you liked it so much :) 

Submitted(+1)

10/10 music

Does get a little laggy if you get pretty far, but otherwise great fun!

Developer(+1)

Thanks! I've just figured out why it gets laggy, and I'll update it post jam

Submitted(+1)

Nice!

Developer

Glad you liked it!

Submitted(+1)

This was sooo fun! Loved concept and music just ROCKs!

Developer(+1)

Glad you liked it To be honest this is a third jam game I'm using this music. It just works for intense action!

Submitted(+1)

#2 place! music got me pumped :-)

Developer

Nooo :D I'm getting pushed down at my own game :D

Submitted(+1)

Loved the game! I've got some goosebumps after the first meteor, it was unexpected)

Developer

Thanks! I decided to wait with dropping meteors till 35 seconds, so it's unexpected. Glad it worked :)

Viewing comments 20 to 1 of 26 · Previous page · First page