Very nice concept and well executed! I had a lot of fun playing this.
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Battle for Ripe Tomatoes!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay / Fun | #14 | 3.618 | 3.618 |
Overall | #14 | 3.588 | 3.588 |
Audio | #15 | 3.265 | 3.265 |
Graphics / Visuals | #16 | 3.794 | 3.794 |
How much do you like the game overall? | #16 | 3.471 | 3.471 |
Is it related to spring and does it follow the theme? | #33 | 3.794 | 3.794 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made or AI-generated assets that you used (it's the rules!)
Assets: craftpix.net, kenney.nl | Music/Sounds: freesound.org
Comments
204 seconds, so close to 200 :(
A very solid execution of an arcade-style game, I liked the balance of managing the tomatoes, boars and rats. I can see where there is added difficulty if you're trying to go fast.
Really had a fun time, great job!
Excellent game! Very well made! Simple and sweet, just the way we like it!
Very nice work! I kept mistaking spacebar for jump but other than that I loved this game!
I not gonna ask why the main character literally genocide these rats with his axe instead of placing some poison baits:) Actually a good game with nice pixel art style. I didn't find any bugs.Actually this can be a little confusing at first because usually space is for jump, so i was chopping everything until got used to the controls
Thanks! Haha, he doesn't care from what he will make a ketchup :)
What controls in your opinion will be the best? It will be 2 players game, so I need to set up Player 1 : Jump (Space), Hit ( ? ) and Player 2: Jump ( ? ), Hit ( ? ). I have more experience in mobile gaming, so not sure about the best practices on desktop))
Thanks in advance!
for singleplayer i usually use keys that close to WASD like E,Q,R,F. for 2nd player you can use numpad (if you have one), there is no space key for this player, but i think jump is okay with W, just remove hit from space, so if the player accidentally press it, he won't have to wait until the chop end.
So the best way is just make a control settings menu so players can themselves choose the best. But here is good standart
1st player:
A,D - move
W -jump
R - chop
2nd player:
NUM_PAD4, NUM_PAD6 - move
NUM_PAD8 - jump
NUM_PAD7 - chop
The controls feels nice and polished and the gameplay is simple yet entertaining. As others mentioned the speed could be higher or there could be a possibility for upgrade for either the tomatoes or time. Overall an enjoyable game. Good job.
I wish the player moved faster or you had a count for killed rats. But super solid game, not a whole lot of notes
The atmosphere is charming and the game is nice overall ! My only critique is that the gameplay feels a bit slow.
Good job !
Got 230s, apparently I'm very slow from reading other comments :p
Game looks very nice and controls well. Could be expanded on with a upgrade system if you wanted to continue it : carry more tomatoes, have more tomatoes growing at once, etc...
Thanks for playtesting my game on discord! I did end up making the inventory more visible (and added a background)
I agree with the other user. The game is very polished and fun to play.
My score is 182.2
I agree B1nus, very polished. Liked the overall mood, the music fits well the game.
I think this game was well executed, but not innovative. The art is cohesive as is the audio. If you wanted to expand this, I would like to see the ability to pick up more tomatoes and something indicating the tomatoes are about to be ripe. Animating the tomato plants would also be a good improvement.
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