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Applepicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #79 | 3.750 | 3.750 |
Music/Sound | #193 | 2.781 | 2.781 |
Overall | #214 | 2.862 | 2.862 |
Technical Implementation | #248 | 2.625 | 2.625 |
Graphics/Animation | #268 | 2.625 | 2.625 |
Fun/Design | #283 | 2.531 | 2.531 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The game features an apple farmer that must go "there and back" between the apple field and the shop to pick and sell apples, this utilises the theme.. You have to collect apples to bring back, this utilises the limitation.
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
Really nice game, I like the idea - definitely keeps with the theme and the fact you managed to include a cutscene is awesome! I got to the final wave - definitely a bit intense right at the end, but a nice curve up until then, found a system that works :D
Here's my feedback (Don't take any of it to heart, you're game is still awesome!):
Either way that's just my feedback, it was an awesome game all the same!
Woah! That’s a lotta feedback. I agree with pretty much everything and I’ll definitely keep these in mind for the next update
a very fun game! enjoyed it a lot
the game looks very cool! loved it! good job
it'll be nice if you check our game too (:
Thanks for the feedback. Of course I’ll check out your game(as long as it is macOS download or browser)!
A fun idea, but i think needing more apples as the game went on would've made for a better difficulty curve than lowering the time. It might even work well if you have the time limit lowering every level, but be able to collect as many as you can in the time limit without knowing if you sold enough to beat the level until the store animation. Having to only collect 15 apples every round also made it so i didn't need to go beyond the first line of trees.
Thanks for the feedback. I’ll for sure make it more difficult in the next update.
Hey! I played the browser game, zero issues. I beat it! There was a little cheesing as others have said, but its still a good idea and fits the theme! I would suggest adding a sound for when you pick up an apple instead of solely looking at the number increasing. Well done!
Thanks for the feedback!
Great idea! But I would make the game more chalanging. It's very easy to collect 15 apples and it became boring soon. It would be cool if you saw how many aples are there based on the sprite instead of writing it down.
Also the problem with the jittery movement - I think you change position but you should change velocity of the rigid body instead and unity will figure out what to do :)
Ah thank you. I thought it was an issue with my colliders. I was considering adding a physics material with 0 friction but that didn’t help. Thanks for the feedback and solution!
Thanks. Just fixed that bug!
Nice game! I like the use of the theme
Thanks for the feedback!
Fun! I would have liked the UI for the amount apples to have been quicker other than that I get what you were trying to do and with more time this could be an awesome game, I like the idea a lot! Great job!
Thanks for your feedback!
It's a small game but still interesting. It is easy and good for casuals.
It'll be nice if you give a rate and a feedback on my game too :)
Thanks for the feedback. Of course I'll try your game(providing it is a browser or macOS download)!
A small game with interesting possibilities. It can get a lot of fun with a few more maps and maybe an easier way to figure out which trees to pick apples from. I like it
Thank you for your feedback
This is a cool little game! Both the theme and the limitation are implemented very well. I think if you fixed the hitboxes and the camera, and added some different levels, this would be a very complete package. Nice work!
Thanks for the feedback. Just one question, could you please specify what exactly is wrong with the camera?
When you run into walls, the player is jittering back and forth attempting to not clip into the wall, and since the camera is following the player exactly, it looks like the camera is jittering
Ah ok, thank you.
Nice game, I like a different twist on the theme. Did find the tree colliders were a bit jittery and the next wave didn't challenge me more but apart from that it was a solid experience! Happy jamming!
Thank you for the feedback. The lack of challenge seems to be a complaint by most people and I completely agree. As for the hitboxes, I should have used on trigger enter instead of the on collision enter. Should be an easy fix after the jam is over.
Good luck man! I hope it goes well. Check out my entry if you want: https://cursedsoldier.itch.io/two-forms-vim
Nice game man! This could easily be turned into an engaging idle game I think.
It was kinda stuttery when you walk into the trees :/
And I just ran up to the first row of trees and then just held "D" while spamming "E" to collect 15 apples really fast. It's not that hard once you figure it out.
I think you should be able to collect more than 15 apples each Wave so you can challenge yourself and earn more money.
Cool game, though couldn't find the challenge in it.
Fun game, I like the idea and it fits the theme.
I was expecting enemies to hinder me in "waves", maybe consider adding a little more challenge or making it more difficult.
Thanks for the feedback! I really appreciate it.
Fun little game! One suggestion though is to have the player be able to walk over the trees and press E when standing above them instead of having to push against an invisible box. Other than that, I liked it! If you have the time, I hope you can play my game as well!
Thanks for the feedback, that was the original intention but unfortunately I didn't have enough time to implement that. I will make sure to change that in the future. I'll check out your game right now.
Cool game. It fits into the theme literally!
My only complaint is that it was too easy. Maybe the progression can be faster.
I'd love to see your opinion of my game !
Thanks for your feedback. I agree that it should have been harder. I definitely would have done that if I had more time. Unfortunately I am unable to try your game since I am on mac and there is only download for windows :(
It's fine! Thanks for the intention though!
The game is very good implementation of the theme and the music suits the game after the 11th round or so. I enjoyed playing it . The difficulty curve should have been much steeper though. If you plan on updating the game, I would suggest adding more apples to collect each round.
Thank you for the feedback. I agree completely. I should have added more difficulty and I would have done so if I had more time.
Cute little game! I'd make the difficulty ramp up a bit faster but I enjoyed it
Thank you. I agree, I would definitely do that if I had more time.
nice game!!! :-)
Thank's for the feedback. I appreciate it.