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arctia

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A member registered Jun 20, 2021 · View creator page →

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this is a really cool idea and realization!! Loved it, I hoped there was more to play sincerely. Gooood job!

Thanks for the feedback and for playing our game! Sadly I had only the last day of the jam to build the levels and nobody could do some playtesting. The fact that placed cards cannot be swapped is intended but yeah with more playtesting I would have changed that for sure. Lesson learned for the next games!

Nice submission! I enjoyed playing as a chimp, as a huge fan of them although failing miserably their actual strength!

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Liked it, although I was kinda confused on inputs, something gain focus and pressing space and mouse got me some weird stuff. I loved the light beam to persist after hitting the wrong spot, and liked the level stars too! Found kinda hard to hit the angle you wished for as already stated but that's not so easy to achieve, unless you have enough time or played with something similar in the past. Great entry! I'll came back for sure if you are going to update the game after the jam end

p.s: even if music can be distracting sometime I would recommend to add a little base to keep players playing to the rhythm :)

thanks for playing and your feedback! I messed it up too with the mouse so I went the keyboard route, and had no time to figure out how to do that properly in the end but yeah even mine need a rework.

At the beginning the non 90* was just to resolve a little bug, but once fixed I've decided to keep it like that anyway since I do not wanted to have issues on some cases that I might come into with some formulae I used, so in the end yeah it was just a trick to avoid potential bugs, since I allowed fixed rotation angles.

The music is a bit repetitive and I agree that's distracting too, but I enjoyed playing that in a loop while I was designing the levels ahah 

Wow, that was amazing! Really cool concept and realization, I would loved something more playable but it feels complete anyway. Good job!!

Woah, I really loved the idea, and I enjoyed solving the puzzles. Though as other mentioned, checkpoints and such are a must for this type of game, I hope to se more from you. Poor kevins!

Nice submission! I liked the art and polish of the animations, but I wasn't a big fan of die to learn. Dunno if it is only me but red/green notes go behind the scene too quickly and I can't read them. In the end I really liked how all tie together, keep it up!

Thank you for your feedback! Rotating the shapes needs a rework for sure, I'm trying to figure out what will works the best, maybe rotating with the mouse and then allowing A/D for precision could be a good option

Glad you liked the atmosphere! yup level 5 should be level 10 for its difficulty. Thanks for playing it

Yeah, level 5 came out harder than expected.. and thanks for the feedback, we'll make them reusable after the voting period!

Thanks for playing and the feedback! You're right about the rotation speed, we'll rework on it!

Really loved the art and animations, good job with those! Sincerely I struggled a bit by moving back and forth too but in the end really good game, keep it up!

thanks for your feedback and I'm glad you liked the game! Maybe we rework on the UI after the jam voting ends, I really like your idea

thanks for playing our game and that you liked the idea. In the beginning I tried to make the light act as in reality but in the end I had to let it slip a bit due to the time span and gameplay stuff

Thanks for playing, yeah level 5 came out to be harder than we thought ahah. I'm glad you liked the game!

I really liked the old style graphic and the rooms mechanics. Also dialogues are well written. Nice job with this one!

Thank you for your feedback! We're going to add music and better optimization after the jam ends. Time had us ahaha didn't really know about super mario odyssey, I'm going to have a look at it for some ideas! 

Nice, I really liked the mini-games while being chased. I found the game pretty hard though

thank you for the feedback!

sadly we didn't managed to include a lot of audios

Great game, I enjoyed every part of it, from the arts and music to the gameplay. Sad it got to ends like that I wished I could go on and upgrade everything ahah

thanks, great submission, loved it!

I normally don't like a lot of games of this genre though it took me playing for a lot! ahah great job!
Loved the art and the upgrades

loved to try it! But linux version doesn't startup sadly..
Might try it later on windows

Quite a nice game! The art is pretty and sticks beautifully together. Though I got two problems to address, one is the speed of the text as other stated already and the other one is the font, low readability for me got me wanting to skip dialogues a lot

great submission anyway :)

That was great! And with a lot of sweet talk too ahaha
Thanks for the game

uopss, I'm sorry for the soft lock. Yeah the intention was to add more combinations but the time was short, anyway we plan to increase the number of levels after the jam ends and add a storyline.

p.s: the first umbrella is a little tricky, while unpossessing you can specify a direction, if you go with up&right the ghost will do a little jump and should be enough to complete it

thank you for addressing those bugs and the review! 


I'll make a release after the jam to fix those and add what I couldn't make in the jam time-frame

Niiiice, really clean art and interesting gameplay! Struggled a bit for the input speed that got me frustrated in the end, but overall a great experience!

That was an awesome game, really loved the cohesion!

Fixed in the new update, but require an app update instead

thank you a lot! :D

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Hey there, thank you a lot for your tracks! I used one [ In Darkness ] on my android game, Asteroid Revival

I gave you credit in the apposite section ^ ^