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How does your game meet GBJam's theme?
My game is a gb file meaning it is quite gameboy styled if i do say. My game is also spooky. It follwos a lightheared spooky where there are cute monsters but a slightly scary monster at the end
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got stuck on the 2nd boss, and the guide didn't really help. although i do like the concept of the game
One of the best I've played in this jam. Boss guide didn't help with the first boss though :-P I quit after 20+ times.
Jump off the guy and make it to the right ledge. Sorry to hear it wasn't all that clear.
Oh, I did jump off of him, but did not think to do it far right. All good, my bad. Not your fault, you do not have to spoon feed the solution ;-)
I really liked this one! It spotlights an awesome mechanic, has cool puzzles, and has bosses that require thinking. The pixel art and characters are interesting and easy to understand. The movement is very fluid and feels right with only a little practice. cant wait to play this on my hand held device!
Ah thanks, glad to see you liked it, you made quite the game yourself. I was thinking of making a more expanded version of this game later with better and more fights.
Really creative concept and level design. But without your boss guide I probably could not have figured out how to defeat the eye guy at the tower.
Also, always having to go through all of the boss dialogue again and again after every death became quite frustrating.
But I really love the art style and the flying mechanic 🤩
Honestly the tower boss was kinda bad and I apologize for that. I kinda want to make an updated version where all bosses are just overall better.
Really great art and gameplay. I like the concept and dialogue too. I tried the 2nd boss many times even after reloading my save, and it doesn't seem to work for me. Also, when I first reload my save there are bars on the left and top side of the screen, but it goes back to normal if I die once.
Yeah I know its just a visual bug. I'll fix that if I make a updated version, which I kinda plan on doing.
Really love the graphics and the setup of the story here! Also really liked the gameplay - it was easy to learn the mechanics and it was fun using it!
That was charming! I really like the concept and character design; the splash screen in the intro was a good touch! The fast fall is a little awkward, but the mechanics are competent and fun to use.
The soundtrack is cool, but a little awkward. I like the musical ideas present, but there seems to be a lot of unintentional dissonance.
I got stuck on the second boss; they fell into the spikes dozens of times. I tried your suggestion below of quitting and loading the save, but it doesn't seem to change anything.
All-in-all, good work!
check the comments I added a boss guide
Cool start with very difficult enemies. The flight mechanic is done well and satisfying to figure out.
check the comments I added a boss guide
Loved the idea of monsters losing their spook. This was a really clever, simple, effective game mechanic that led to some interesting puzzle platforming situations. Tons of personality too - great job!
(Double Submission: Pooky Pet and Frankenstein Reborn)
Aw thanks
Great game good job i also could not figure out the first boss
check the comments I added a boss guide
Cool game! I got stuck on the first boss but had fun up to that point. Cool take on a celeste like game, my only suggestion would be to let me skip dialogue when repeating boss fights.
Challenging little platformer with a couple of unique movement mechanics. I'm not good enough at this to get past the first real enemy but I liked where the game was taking me!
I don't know if I'm a noob or what, but I got stuck on the first screen. I can't jump high enough to proceed...
Just remember hit the up button to fly
I get it after a while, ahah sorry!
I'm in love with the scary monster turned cute. I also liked the hover move the cute monster did. The bosses were confusing on how to beat. I got past the first one, but was stumped on the second. All in all, very cute game and great submission for the jam. Nice job!
The second boss has a huge bug, if you quit the game and load your save it works, my apologies
Don't apologize. We only had 10 days to make a game, and you made a super cute one. I liked the puzzle element to your game, trying to figure out how to get through each screen. You should be feeling proud of what you accomplished, not apologizing. We do Jams to get experience and ideas, not for perfect games. You did awesome!
Ah thanks man. Means alot also I'm kinda planning on making a bug fix boss improvement version, but don't hold me on that.
I got stuck on the first enemy and didn't know what to do :(
I don't understand, how many hits does the guy take?
Nevermind i figured it out
Got stuck on the second one tho
The first guy you jump on to get on the ledge.
the second guy you need to drop into the spikes.
same with the third
There is a better boss guide on the comment section if it helps.