I liked how you developed your concept with the narative. Also liked the visuals and overall style of the game. Nicely done!
Ontongue
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It felt fast and simple, which is good. Though I I felt I needed a bit more explanations. Like in which condition I will or will not survive the storm, because I was just completing orders and didn't know if I'm doing good or not. I also liked the inventory limit and the bin mechanic which made me more thoughtful about what I should and should not pick. Good job!
I liked the fog mechanic and tower defence overall
Didn't quite get what storm-protection buildings are supposed to do. Thought they will reduce fog around, but I guess they protect from occasional storms which spawn on map sometimes. Also, some mechanics are unclear. If I clear the fog/clouds with my cursor, will my towers attacked units which I spotted? Will my units attack unspotted enemy boats when they are hidden but in range? (i guess answer to 1 - yes, to 2-nd - no)