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Glacie

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A member registered May 16, 2022 · View creator page →

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glad you enjoyed it!

thanks! I’m glad you enjoyed it

thanks so much!!!

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thanks so much!! I’m currently trying to focus on the mixing aspect itself, so the overal mix, as well as volume from track to track will be fixed after the jam when I finish this OST

Pretty solid soundtrack! not sure what the game idea is, or how it fits the theme. neither the rating page, nor the project page itself talks about it, only describes tracks and track style. but everything else is pretty solid

I really liked all of this!! the use of the same leitmotif in every track, but utilizing different genres is a genius move! really fitting for the game idea. overall really nice soundtrack. I really liked neon city jam the most out of the 3, but all 3 are just top notch.

if I had to suggest something, anything, it’d probably be that the fadeout in neon city jam is a little too long. I’d shorten that fade trail if I were you.

oh, thanks so much! I will admit I could have done better panning. I just used the default that came with EastWest Symphonic Orchestra’s Close Mics. thanks for the suggestion though! I might try that panning style in a future track of mine ^^

aww, thanks so much!

that’s completely understandable! I didn’t mean anything bad by that, so sorry if it came across that way ><

yet another great entry!! this one specifically reminded me of A hat in time a little bit, as well as celeste. really nice work! the mixing is a little off in places, but otherwise it’s a really solid track!

this is so nice! the first track gives me a Legend of Zelda: Skyward Sword vibe, and the rest of the sound track is very Yoko Shimomura-esque. reminds me of Legend of Mana a bit, mixed with some of the later Final Fantasy Games composed by Nobuo Uematsu. each progression is amazing, the melodies are super nostalgic sounding, and just overall is an amazing entry!

love it! got a huge studio ghibli vibe from the first track. each progression is nice. mixing could be a little better, but that’s just being nitpicky at this point.

one issue I had with this one though is the panning in the first track. it’s a little akward. otherwise, nice work! I like it a lot

This is super nice! I can tell that you listened to a lot of Donkey Kong Country and Sonic Superstars, and formed a soundtrack around it. mix is super clean too. only issue I have with it is that 2 of the tracks are in mp3, and 2 are in wav format. that’s a little inconsistent

I like this a lot! I can imagine this being used in an indie game! very creative uses of the limited sounds in your soundset too! chiptune is hard to get right, and I think you nailed it

very cute ost! it feels pretty solid. I will note that the instruments sound a little boring, and the mixing in some tracks is kind of off, but otherwise I liked it a lot! I feel like you conveyed the story you were trying to really well!

Thank you for the kind words!

Thanks so much!

I like this a lot! sounds very RPG-like, and reminds me of something you’d hear in the 16-bit era of RPGs, like from Chrono Trigger, or Secret of Mana. Nice work!

aww, thanks so much!

Thanks!!

thanks for the kind words!

Thanks!

thanks so much!!

I don’t normally like electronic soundtracks, but this was really nice to listen to! it really sells the game idea well! nice work!

City in the Clouds is so clean and nice! really feels like an opening track or a calm title screen.

I like how Storm Clouds starts out kinda calm, but tense, and then evolves into something kinda epic sounding! really fitting of this game’s idea!

really nice job!

Very Clean and nice!! I loved the live instruments in the first track, really gives a sense of liveliness to it! the flute throughout is really nice as well! great job on this

I love this a lot! each track is pretty complex without having too much going on! loved the town and shop themes, and the ending is really nice too, having callbacks to the main theme!

thanks so much!

wow, thanks so much for the extremely detailed rating and the kind words! as for some things being lacking in melodic variety, I noticed that a day before the deadline, and didn’t really have time to fix them with stuff in life going on. I will update the ost later with some changes regarding that after the rating period is over!

ooh interesting

that’s cause it’s a free asset as far as I know

thank you so much! I do plan on continuing this project after the rating period is over, so hopefully it’ll be a more complete release

this is a fantastic amount of polish here, but the RNG might be a little too unforgiving. I got stuck almost every time I played lol.

though, it’s probably a skill issue on my part

don’t be! I make the same mistake all the time xD

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it’s not broken, it’s mostly unfinished. I said that in the game’s description. also, the game’s description also shows the controls. for the web player, i’ts left and right arrow keys to move, and x to shoot iirc. for the NES rom itself, it’s left and right dpad, and A to shoot

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I apologize for bailing, but I've already been contacted by someone else. good luck though!