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woolstone

43
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A member registered Jul 08, 2022 · View creator page →

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Glad that you enjoyed it! I was struggling with how to transition to the next part before I decided to add the drums in.

Thanks, I was trying to create a more intriguing intro with the strings.

The virtual instruments aren't as off-putting as I would expect. The composition more than makes up for it. Good work!

The strong Chinese theme was pleasant and enjoyable. Simple but functional.

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A little too much repetition in the build-up (personal opinion), but the instrumentation begins to pick up in interest after the first minute. Good work!

Stunning introductory track. The ending track needs a little more variation, but understandable in the amount of time that was given.

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The very first track caught my attention in a good way. It definitely stands out creatively as something unique. Props to trying something new!

My only issue is that the composition of the later tracks is a little lackluster, but that's not a major problem.

Neat little puzzle game. Good work

Okay, sent a friend request👍

Hey, do you want to connect over Discord? I would love to work with you some time in the future and being able to contact you quickly would be useful.

Also, I have to ask, are you planning on participating in the upcoming OST Crunchtime Jam #2?

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Great work! I just found this after listening a 1/4 of the way through the "Best of OST Composing Jam #4" playlist. I also have BBC Discovery Orchestra (from Spitfire Audio) on GarageBand. I haven't yet created a piece with this Orchestra but I hope to in the near future. 

Look forward to speaking to you in the future!

Woolstone

I just saw a game like this called Turing Complete!

Fits the theme very well. Good work!

First five star for impression so far! Feels like a space themed game. "Lost" is my favorite track.

Good work with creativity!

Electronic.

(Not Related) Latest remix (Sonic Theme) now on Bandlab.

https://www.bandlab.com/galaxyflare/endless-possibility-remix-v2-9c7ad2f5?revId=...

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Latest remix (Sonic Theme) now on Bandlab! https://www.bandlab.com/galaxyflare/endless-possibility-remix-v2-9c7ad2f5?revId=...

Very impressive sounding. Adventurous to say the least. Would work better for a promotional. 

The main theme contrasts a little too strongly with the flutes and violin but the other themes are quite fine as they are. Good work.

Thank for your feedback. I hope to complete this OST over time. If you want to aid my progress, subscribe to the devlog at my project page.

https://woolstone.itch.io/weary-soundtrack

Hey, I'm a new user of this site who just released my first soundtrack! It's for the OST Jam (https://itch.io/jam/ost-composing-jam-4). I hope that you will enjoy! (The pic below is the cover for my soundtrack. It was made by LightYear39. https://www.pixilart.com/lightyear39)

Soundtrack page: https://woolstone.itch.io/weary-soundtrack


Make sure to see the project page for more! (devlog...)

https://woolstone.itch.io/weary-soundtrack

While I liked this piece there were a few problems with the composition. The drums get repetitive over time and there should be a few quiet moments without the drums to give the listener (player) a breather. I think that even without a melody, it is ambient enough to play as a backing track while the player is moving. 

Needs ambience. Missing harmonic instruments (quiet synth perhaps). Interesting melody but needs more background.

Melodically speaking, feels dreamy; distant.

I agree, most OSTs are either meant to be looped or played as a one-off. The second track definitely can be looped but the first track might be just a one-off, something that is played occasionally during cutscenes or at the title screen. (Also, I could have repeated more sections for emphasis but I was content with what I had. ) Thank you for your feedback! 

If you would like to contribute then please stay notified at my new devlog! 

In the next post (at my devlog), I will share a pdf for the sheet music that I wrote to create the main theme. You can use this to suggest some additions if you like.

Right, always good to give a (mostly) finished example of your work. Thank you.

Got it. Thanks for the feedback!

Programmer Questions:

  1.  Have you done any dialogue-based games (or quiz games) in Godot? (If so...)
    1.  Give a concrete example of it.
    2.  (this is a short notice: you will not have to worry about (much) writing dialogue. If you do like writing dialogue then feel free to tell me in the private conversation.)
  2.  Are you an efficient and timely Godot programmer?
    1.  What is your proficiency level?
    2.  How long has your experience been in Godot?
  3.  Can you build a UI layout(designed by the artist)?
  4.   Are you a Team Player? (If so...)
    1.  Give a concrete past example of it.
  5.  Can you: (a, b, or both)
    1.  follow directions and specifications
    2.  improvise and innovate 

Positives(but not requirements) include:

  • 2+ years of experience
  • game portfolio (of 2-4+ best work [co-op or original])
  • work with dialogue/quiz based games

Requirements include:

  • never-give up attitude
  • 15+ years of age
  • Professional/Business speech (no cursing, profanity, loose references in private or business conversations)
  • listen to what others have to say

Why is the handbook black? Would that make it harder to print?

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Artist Questions:

  1.  How would you describe your art style? (&)
    1.  How flexible(able to change) are you?
    2.  Can you transition from and to different art styles? (Are you limited to one art style?)
  2.  Have you done artwork for games before?
  3.  Have you done(or can you do) UI illustrations? (buttons, sliders, logos, etc.)
  4.   Are you a Team Player? (If so...)
    1.  Give a concrete past example of it.
  5.  Can you: (a, b, or both)
    1.  follow directions and specifications
    2. improvise and innovate

Positives(but not requirements) include:

  • 2+ years of experience
  • art portfolio (of 5-10+ best work[co-op or original])

Requirements include:

  • never-give up attitude
  • 15+ years of age
  • Professional/Business speech (no cursing, profanity, loose references in private or business conversations)
  • will to listen to what others have to say
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The work for the game jam is an unpaid position. It is a trial/test run.


(I will not continue in the game jam due to time.)

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I'm looking for team members in order to start a studio. After answering the questions (at the link below) (for either artist or programmer [not both]), I will connect with you through Pumble* and ask you a few more questions to see if you are ready to begin. Thank you for your time.

*a business chat alternative